That’s Not A Game. THIS Is A Game.

That’s Not A Game. THIS Is A Game.

If you find yourself unable to take part in Australia Day traditions like throwing a BBQ, getting sunburnt, and sculling a keg of beer before rolling around in green and gold paint (that’s what we’re meant to do, right?), then the least you — nay, WE, the least WE can do — is play some of these Aussie classics.

The Hobbit (1982) — Beam Software

Developed by Beam Software (a studio that was later sold to Krome Studios) and published by Melbourne House, The Hobbit isn’t the easiest game to track down, but if you manage to find it you’ll be able to bask in the warm and fuzzy glow of one of the most successful games to come out of Australia. The Hobbit won the 1983 Golden Joystick Award for best strategy game and sold over 100,000 copies in its first two years at a retail price of £14.95 (keep in mind that this was the early 80s!). By the late 1980s it had sold over a million copies. *single happy tear*

The Way of the Exploding Fist (1985) — Beam Software

A one-on-one karate game that picked up Game Of The Year at the Golden Joystick Awards and was followed up with the sequels Fist 2: The Legend Continues (1986) and Exploding Fist +… oh Beam Software, please come back and never let us go!

The Dame Was Loaded (1995) — Beam Software

Fifteen years before L.A. Noire spent millions of dollars on motion capture technology to make the dude from Mad Men look like a video game bro, The Dame Was Loaded just… you know, filmed real people. This FMV point-and-click adventure of the noir genre was, at the time, the largest multimedia production ever made in Australia. Money well-spent, team! *CLAPCLAPCLAP*

KKnD or Krush, Kill ‘n’ Destroy (1997) — Beam Software

Yes, it’s another game from Beam Software published by Melbourne House. It would not be a stretch to say that Beam Software led the way in Australian game development, so let’s remember their contribution to the game development scene by blasting some agriculture robots.

Powerslide (1998) — Ratbag Games

Praised for its impressive graphics, Powerslide does a wonderful job of capturing a post-apocalyptic desert that isn’t too dissimilar from our own sunburnt country. We hereby award it The Brownest Australian Game Ever Made.

Shane Warne Cricket (1999) — Codemasters

We know that Shane Warne Cricket (named Brian Lara Cricket in the UK) was made over in The Motherland, but I once overheard someone say that “nothing is more Australian than Shane Warne”, so I’d be a fool to not take their word for it. It’s the Australian sport game that people still remember fondly. I don’t know why.

Ty the Tasmanian Tiger (2002) — Krome Studios

Look, I’m not trying to say that the Tasmania Tigers can only blame themselves for their extinction (because that would be a jerk thing to suggest!), but if they were anything like Ty the Tasmania Tiger then I am pretty sure they would still be around today. An animal with so much attitude and such a dashing pair of board shorts just doesn’t go extinct. This is scientific fact.

de Blob (2008) — Blue Tongue

Aside from being a joyous experience, de Blob came at a time when Australia needed (and in the eyes of many, still needs) a lesson about tolerance and acceptance. It’s about embracing differences, celebrating diversity, and uniting to judo-roll over the monochromatic, fascist Inkies.

Blade Kitten (2010) — Krome Studios

Krome Studio’s last game, Blade Kitten is the finest furry platformer. Wait, are we allowed to talk about furries on Kotaku? Well, too late! COME CENSOR ME BRO! Blade Kitten didn’t do particularly well. I can’t imagine why…

What other Aussie-made classics do you think we should drag out for Australia Day? We’ve made our list, now it’s over to you to let us know what classics we’ve missed out on!


  • Beam Software also have a fantastic game called “Aussie Games” But finding gameplay footage of it is impossible.

  • Where the bloody hell is Aussie Rules Footy on Nes?! That’s a bloody outrage it is! I’m gonna take this all the way to the prime minister. “Hey! Mr. prime minister!” “ANDY!!”
    “hey lads, whats the good word?” Lol

  • I’ll admit that, of the game shere that I’ve played, Powerslide is my favourite (and one of my favourite all-time games). Pity it doesn’t run on modern graphics cards – it’s part of the reason I’m building a Windows 98 computer for old games.

  • Another alternative to Shane Warne Cricket would be Cricket 96. Still one of the best cricket games I’ve ever played, and it’s made by Beam Software.

  • “Blade Kitten” comes pre-censored; the uploader has not made it available in my country.

  • Dark Reign
    Jurrasic Park: Operation Genesis
    Freedom Force
    Fallout Tactics: Brotherhood Of Steel
    Flight of the Amazon Queen
    Transformers (PS2)
    Destroy All Humans!

    We’ve made some goodness

    • Also the Panther Games catalogue, like “Conquest of the Aegean”, which are extremely well received by the wargaming community (and virtually unheard of outside of it).

    • I LOVED Operation Genesis!! such a surprise after dismissing it after watching my nephews play it. I wish I had a copy…

    • Operation Genesis was Australian made? :O That’s one of my favourite games of last-gen. I also loved Destroy All Humans (the first two games, at least). Very cool!

    • I believe destroy all humans 2 was made by the brisbane team but number 1 was the US team. But the Brisbane team also made Star wars BattleFont 2

  • oh man, played a LOT of shane warne cricket when i was young.

    i loved how there was only like, one statement by the commentaters recorded for certain situation.

    for examlpe
    *somone hits the ball very hard* “ITS HIGH IN THE AIR”
    and this can then split into two possible outcomes, either
    A) *if they are caught* “AND OUT”
    B) if the get a six “AND SIX”


    however it actually was a good cricket game for its time.

  • Good old Beam Software. I remember reading an article about them in Megazone, so I wrote them a letter asking how to get into the games industry and they responded with some good advice.

    and look at me now! Nowhere near the game industry!


  • Oh man, Powerslide… I don’t know how we ended up with that. Dad just came home from the markets one day with a CD in a sleeve and gave it to us I think. I played the hell out of that at the time though. I wonder if we still have it…

    My machine’s still win98, so I should be able to run it right? 😛

  • Super International Cricket (SNES- Beam Software). It had an appeal button, so you could endlessly spam “HOWZAT!!” which really annoyed whoever you were playing against.

  • It’s 4 in the afternoon and it’s still currently 40.4 degrees centigrade in the shade here in Perth.
    The only thing I’m doin today is stayin the fuck inside with the aircon on high and hitting up some TF2/Skyrim/Waves/Kotaku/Reddit/KYM.

  • Yeah +1 for Shadowrun SNES and Transformers PS2 (both Beam/Melbourne House) – I worked on one of them, so I might be biased.

  • I’ve beurhsd my teeth with whiskey on a few camping trips. Maybe that’s what she was referring to? It would explain why it looks like there’s wildlife living in her hair.

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