Only Assassin's Creed Could Make Naval Warfare This Exciting

Having showcased Assassin's Creed III's naval warfare elements at E3 2012 and again at the San Diego Comic-Con last month, it's obvious Ubisoft is proud of this aspect of Connor Kenway's adventure. As well they should be — this is the first time naval warfare in a video game hasn't made me want to take a nap.

There are people that savour the dance of two ships circling and firing large metal balls at each other. For those folks I expect Assassin's Creed III's naval combat might be too much and not enough for them at the same time. They'd rather micromanage the mizzenmast while leaving the boarding and combat to the AI where it belongs. They are going to hate this.

I, on the other hand, am absolutely thrilled. Ubisoft has taken the best, most action-packed pieces of boat battles and stitched them together into one of the main sails driving the Assassin's Creed III ship. My sails are fully inflated, if you know what I mean.


    This looks like a great addition to the gameplay. After the blatant rehashingof AC 2 twice, it is nice to see that 3 will introduce some new elements to it that seem befitting. Kudos Ubisoft.

    But the Naval battles in Napoleon: Total War were great!

      Also, Sid Meier's Pirates! remake (take your pick of the version). A little easy but fun.

    Been waiting for this type of gameplay to surface again since the Pirates of the Carribean game for Xbox1
    only good video I could find is

      Also, was not actually a tie-in to the movie of the same name, which can be confusing

        haha, this showed up just as I posted my comment. I miss that game.

    There was a pirates of the caribbean game on PC, maybe the Xbox/PS2 as well, that had some brilliant Naval Gameplay. The rest of the game was pretty average but the sailing made up for it.

    Where is the truly indepth Pirate MMORPG that I fantasised that I had been promised ages ago?


    Yet more dull Jingoism. The narrative to this fine looking collection of gametypes and mechanics is seemingly lacking.

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