While You Were Sleeping

This is the place where we round up the news. If you're looking to mess around online for just five more minutes before getting stuck into your working day, this is where you belong. Welcome to While You Were Sleeping.

What are your thoughts on the whole $100 fee for developers using Steam Greenlight? Personally, I think it's reasonable. Maybe a little too much. $50, or maybe even less, would suffice. That would most likely drive away the idiots and trolls spamming the site with joke applications and what not. But you don't care what I think -- I'm not a developer! These guys are developers, and I want to hear their thoughts on the whole Greenlight saga.

This is awesome. City of Heroes is about to be shutdown. Active players are in the process of making a massive online stand, and have all moved to one single spot. This feels pretty important, and looks insane.

This is an interesting story about a Blizzard programmer who helped make the original Starcraft, this is a round up of all last week's business news, and these are all the ways you can destroy the undead in Resident Evil 6.

In Short This Week In Business: No Sex Please We're Gamers Here Are 19 Ways To Destroy The Undead In Resident Evil 6 City Of Heroes Protest Takes Its Case To City Hall Blizzard Programmer Talks About The Development Of The Original Starcraft Here's What Game Developers Think Of Steam Greenlight's $100 Fee


Comments

    About the whole Steam Greenlight thing, why not $100 upfront, and when it's confirmed that you're not a bogus entry, refund half of that and the other $50 goes to the charity as per current style.

    My personal view is with that of the other indie developers, where if you were serious (bad choice of word I know) about programming for a living, you should be able to find $100 to use as a work expense. If you don't have said $100, you can still program and create your game, maybe even use Kickstarter for the boost. You don't HAVE to put the game up on Steam.

Join the discussion!