Dark Souls II Introduces A New Hero, A New World, New Multiplayer And A New Game Director

Dark Souls II, the surprise sequel announced at Friday's Spike TV Video Game Awards, is going to be tough, its creators said. To be expected.

But here's a surprise: the series' creator, From Software's Hidetaka Miyazaki, will serve as a supervisor on the sequel, while the game will actually be directed by From's Tomohiro Shibuya. This was revealed in a press release that also indicated that the new game "will feature a new hero, a new storyline, and an unfamiliar world for players to survive in while delivering its signature brand of unrelenting punishment that players hunger for."

From Demon's Souls through the first Dark Souls, the series has had an unusual multiplayer system that allows users to do everything from leaving quest hints for each other to invading each other's games. So what to make of this bit from the press release? "Players seeking to share their experience will discover a revamped server-based multiplayer mode that will put a distinct Dark Souls II twist on the concept of playing with others."

Shibuya's press release comments about the game don't shed a whole lot more light on the sequel, other than to indicate that the new title will be faithful to the older ones but also introduce new things (as expected, of course): ""This new chapter in the Dark Souls saga presents opportunities for us to drive innovation in gameplay design, develop an entirely new story, and expand the scope of the world in which the player interacts with the game. We have taken these necessary steps with Dark Souls II in order to evolve the overall experience of the Dark Souls series...the entire development team is striving to make Dark Souls II an experience that is fresh while not forsaking its roots in presenting players with challenging gameplay. Our goal is to surprise and delight our fans with new experiences and plot twists while enticing new players to join our dark journey."

Publisher Namco is promising a game fullof "unrelenting challenge." It's slated for PS3, Xbox 360 and PC. No timeframe given, though anything sooner than late 2013 would be a shock. No mention of Wii U or next-gen platforms. Hmmm.


    I very much hope this is a launch title on the next consoles.

      NamcoBandai are currently listening to input of what you would like to see in DSII on twitter:
      Although it may just be nothingness wishlisting by respondents... But you'd figure they'd actually consider any input.

        Darn they said X360 as one of the consoles. Oh well the PC port wasn't bad if you had a 360 controller!

          Agree. A controller is the only reasonable way to play these kinds of games. Keep your mouse+keyboard for FPS' and strategy games.

    I'm so hyped! this is definatey way to exciting.

    No Wii U release mentioned which is troubling, Nintendo might have trouble again with 3rd party interest.

      Why release on WiiU when they have a hardcore PS3 base (360 isn't active online much, my dad has played DKS over 6000 hours and is ranked 8th worldwide, but PS3 is still going very strong) and Nintendo will restrict sales to between 11PM and 3AM?

        Damn, good on your dad.. would be cool if my dad were interested in games.

    One thing I don't like about this. It's called Dark Souls II yet it has no relation to the first game? They had such an opportunity to flesh out the the ambiguous world yet they chose to abandon it completely. Why not just call it a different name? If it is their intent to "Final Fantasy" this series, I hope they have a more traditional or concise way for delivering story. That way, I won't have to invest too much into finding out what the heck is going on.

      Yeah tis pretty lame and unnecessary, especially when they have the games already identified with the Souls suffix.
      Titles with a 2 on the end should be reserved for direct narrative sequels, and even then it is still unimaginative.
      That said, f*** yes, a new Souls game!

        No the 'Souls' suffix is just a coincidence, they would have continued the "Demon" prefix if they could but Sony owns the IP for that in Asia, making multiplatform releases impossible. The "Dark" name is just a quick runaround the technicality for Xbox and the eventual PC release.

    Really glad to see that it's coming to PC right off the bat. Hopefully it won't just be console port, especially when you consider the age and waning power of current generation consoles.

      Though it hasn't been stated that it'll be a staggered release. I really hope we get it on PC at the same time as the console people.

      I will be happy if they just let me change the resolution without a mod!

    This seems too soon.

      Why, the game is now over a year old and by this release it'll be 2 or more years old.

        Dark souls is not the type of game that needs a bi-annual release; there is more then enough depth and replay value there to last for years.

        Don't get me wrong, I want a new souls game as much as the next guy, but I'm just worried that it will suffer from sequel fatigue, and lose that feeling of uniqueness and excitement that demon/dark souls had.

        Just my opinion.

          I saw these same arguments when the original Darksouls was being released about people complaining that demons souls had only just been released... As plmko said, it's been well over a year since DS1 came out. this isn't like a COD/battlefield 6 monthly release. it's over 2 years. plenty of time between iterations...

    I hope they don't screw this up, because this sounds like a lot of 'fixing' things that aren't broken.

    Hopefully it won't be rushed out the door like dark souls was =/ (very buggy and unfinished though i still loved it). New multiplayer sounds great, would be awesome if you invaded another players world and could then choose if you'd fight them or side with them, not having to put a summon sign down every 100metres and being able to summon others while waiting to be summoned would be awesome.

      Rushed or not, it is one of the top 5 games of this generation. Multiplayer was dodgy due to the fact it was decentralized. People could easily cheat in multiplayer, using memory hacks in the PC version, so if they fix that it will be a step forward. Bring on DS2!
      For the record Wii-U is not next-gen. It barely competes with the PS3.

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