The Second Sin mod has recently released its 220.127.116.11 version. It’s a mod that reconfigures some of the encounters of Dark Souls II: Scholar of the First Sin.
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The folks at Digital Foundry have put Dark Souls II through its paces. Here's how the PS3 version compares to the PS4 one.
Parrying is an advanced move in the Souls games, as you can deflect an enemy's attack. Remarkably, a number of bosses can be dismantled with a parry too. Most players (i.e. me) are too busy rolling out of the way of a sword to worry about knocking it back, but it's impressive to watch a player casually swat away Dark Souls II's most powerful baddies.
Dark Souls publisher Bandai Namco has just issued an official takedown notice to Dropbox to remove DSFix, the bunch of tweaks and fixes and bespoke config files that made Dark Souls actually playable on PC. While it's entirely possible that there has just been a miscommunication somewhere, Durante -- the guy behind the patch -- is more than a little confused as to why.
Dark Souls II is such a long game, it has so much content that it's easy to forget what you did, and the ridiculous amount of enemies you slashed, scudded and backstabbed. What this Dark Souls II video does is interesting: it records in stabs and attacks, creates a rhythm, but also takes you through almost the entire game. In six short minutes.
Beaten in 59:15 to be exact and, according to the speedrunner, Allakazzaror, this is a new world record -- the first one under an hour -- without using glitches.
Someone did it for the first Dark Souls on PC, so of course it was going to happen for Dark Souls II.