I could think of worse ways to spend my time.
Post-mortems are among my favourite talks at GDC. I think that's because I have very little idea of how to make video games, but I love to hear old developers discuss how they made some of my favourites. Today in the GDC Vault they're playing a one hour post mortem on the Lucasfilm classic Maniac Mansion by Ron Gilbert. As a huge fan of old school graphic adventures — and an even bigger fan of Ron Gilbert graphic adventures — this is about as good as it gets.
Maniac Mansion was just such an important video game. The SCUMM engine that was used in almost every Lucasarts/Lucasfilm adventure ever made. So I think if I have a spare 56 minutes at some point during the day, I'll be sitting down to watch this.
You can watch it here.