RollerCoaster Tycoon World Developers Publish 4K Screenshots To Reassure Fans

That looks more like it.

Earlier this week I posted about how the Steam page for RollerCoaster Tycoon World had been updated -- and it didn't look good. The project has been handballed from developer to developer, and the release of RollerCoaster Tycoon 4 Mobile still leaves a sour taste in many gamers mouths.

A number of RTCW fans were upset, however, and pointed out that the earlier screenshots looked just "fine" and the state of development was much healthier. The latter still remains to be seen -- we really won't know for sure until release, which is the case with the majority of games -- but we know now for a fact that RCTW is at least looking an awful lot better.

The older homages to 2005 can still be seen, but you can also see two new 4K screenshots of the inside and outside of a Wood Station. They were taken "on a powerhouse computer with a high-end graphics card" according to the project's executive producer.

"It was fun to see how excited the media were when they first saw the coaster builder or when we zoomed in some of our flat rides, showing the great attention to detail that is being given to each ride," Mattlab wrote on the official RTCW blog.

"What was also very clear was how much everyone loves the franchise and how RCTW invoked those same feelings they had playing the game many years ago – exactly what we had hoped would happen."

Gameplay footage on the new engine hasn't been released yet, but the company has promised to release more information about the game after PAX Prime later this month.

So that's that. Will the project hit its release date later this year? I'm still not entirely sure on that, given the lack of images and footage publicly released. But I'm happy to admit that there is cause for fans to be hopeful about the project -- although I'd still put my hopes on Planet Coaster first (although that's more down to Elite: Dangerous than anything else).


Comments

    I spent so many hours playing rct2 so I hope this is good!

    Okay that does actually look pretty good. I'm still dubious about the potential for the game overall, but I'm happy to give them the benefit of the doubt for the moment. Now I just want someone to make a new Zoo Tycoon along the lines of Zoo Tycoon 2 and I'll be happy.

    With that level of detail, I don't see them having custom roller coaster tracks.

    Mattlab confirmed a spline-based coaster builder. It's all in the dev blog post here: https://forum.rollercoastertycoon.com/showthread.php?4236-RollerCoaster-Tycoon-World-Production-Blog-15

    Thats more like it. Now I just need a graphics card that can run this bad boy.

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