Why Rockstar's Removal Of A GTA Online Car Exploit Is So Controversial 

For almost two years, one of the most popular ways to earn money in GTA Online was to use an armoured "Kuruma" car during the final part of a specific heist. Instead of riding motorcycles and dodging hundreds of police bullets, as the heist typically demanded, a crew could pile into an armoured car and drive to safety. This exploit was safer and faster than playing through the heist normally, so it quickly became the community's favourite way to grind money.

Here is the Armored Kuruma method in action, courtesy of tooterppp:

If done perfectly, players could walk away with a over a million dollars to split amongst themselves. But those days are gone now: On 26 January 2017, Rockstar updated GTA Online and removed the ability for players to access their garage during the heist, meaning that the Kuruma can no longer be exploited:

Image source: GTA Forums

As news of the patch first spread online, some fans seemed to be in denial. They couldn't believe that Rockstar had actually fixed this beloved exploit.

Fans even reached out to Rockstar, hopeful for an answer.

Some threatened to uninstall the game and others claimed this was more reason to cheat.

Still, some fans were excited by the news. Some are happy that Rockstar was finally fixing an old exploit, and they're taking the recent change as a sign that perhaps more glitches and the like will be patched in the future. Other fans are happy that the Pacific Standard Heist won't be as popular now without the money incentive. Previously, it felt like the heist had become the only heist anyone played any more. Now that the Armored Kuruma can no longer be used, their hope is that fans will start playing other heists in GTA Online.

Regardless, many seem to be mourning the loss of the Kuruma exploit, and have created sombre videos in remembrance. One person even staged a funeral for the exploit.

Of course, any time Rockstar patches or changes GTA Online to make money harder to earn, players begin to speculate that it's just a scheme to persuade players to buy Shark Cards. Shark Cards are the digital cards players can buy with real money to increase their GTA Online bank account. And while Rockstar has continuously updated GTA Online for free, actually getting the new content can be time consuming and expensive — which is partially why people resort to exploits in the first place:

The last major update, Import/Export, was a great example of how demanding GTA Online can be, money-wise. The update added some really cool new cars and missions, but the only way to access that content was through millions and millions of in-game dollars. One of the most popular new cars in the GTA Online is the Ruiner 2000, a badarse muscle car that can jump, glide and shoot missiles... and that alone costs over four million dollars.

For many fans, especially those that don't have many friends to play with or cash to buy Shark Cards, the only way to get large amounts of money is using popular exploits like the Kuruma trick. Without a reliable group of friends who play GTA Online, fans must rely on random players who vary wildly in skill level and maturity. Pulling off complex and high-paying heists is tricky. The Armored Kuruma was one way to help even the odds and make it easier for a team of randoms to finish the heist.

Source: Gypsy

While it might seem easy to roll your eyes at angry players and laugh at fans jokingly mourning the loss of the exploit, the rise of the Kuruma exploit is just a reflection of GTA Online's ongoing money issues. I reached out to Rockstar for comment about the update and why they removed the ability for players to access their garages during the heist after two years, but they did not respond. 

Regardless of how you felt about the Armored Kuruma exploit, it now only exists as a memory. RIP.


Comments

    About a year a go I would of been happy but now GTAV is purely an online troll game I gave up on it, great single player though

    i only play now to slaughter people.

    Mission cap at level 80 stifled the game.
    Unreliable players with heists.

    however - still the best game to just pick up and play.
    No other sandbox compares

    Used to be a brilliant online game, honestly. Now it's simply a 'fee to play' as Jim Sterling puts it. Sure you can grind, but to what end? You can't realistically get *everything* without dropping in literally thousands of hours now. It's utterly ridiculous. So glad someone gifted me a billion all those years ago and we bought up *everything* (then the money was taken away, but not the goods!!!) So over GTA Online these days, tried to get into it, it just feels like a giant mess.

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