X4 Foundations, As Told By Steam Reviews

It's not every day a new gargantuan space opera drops on Steam. And yet, at the start of the month, a space simulator promising all the exploration and trading you'd expect from Elite: Dangerous or Star Citizen arrived.

That game was X4: Foundations, the continuation of German developer Egosoft's space trader and combat series that has been running since 1999. Foundations is the first new entry since X: Rebirth, which launched in 2013 and was re-launched as a VR experience last year.

Foundations has had a vastly better reception at launch than Rebirth, mind you. People are still having troubles launching the game, but for the majority who have gotten past that hurdle, they're having a fun time.

The game is sitting at a 71% rating from just over 3,200 reviews at the time of writing. Positive reviews have praised it as a solid base for a space opera/trader/simulator, with an enjoyable flight model, an excellent map system, solid trading, mining and station building systems, and a thriving in-game economy.

Bugs and an overall lack of polish have been the main detractors in negative reviews. Even some of the positive comments have noted users unfamiliar with Egosoft games might want to wait a few months for the next round of patches (which are released very frequently - the game has been patched 8 times since December 1).

Other complaints centre on broken automation, particularly the autopilot (one user complained about losing 15 minutes of progress because the autopilot sent them into a collision course with an asteroid), buggy quests, a cluttered UI, lack of instruction and game-breaking issues in general.

Here's what people are saying about X4: Foundations:


    Wish they moved it towards Freelancer and ket you experience the game with a couple of friends.

      X4 is some what of an interesting thing. Its basically there go at a long term 'games as serves' deal. They have talked about putting Co-Op in, but not sure if it will ever get anywhere.

    I want to love the X series but they’re always so clunky that I just get bored and frustrated. Also the fact that bugs in basic features
    are repeatedly present on every single release is ridiculous.

      I will never forget how broken X: Rebirth was at launch. That game scarred me pretty badly.

        Your link doesn't seem to work for me.

            yeah rebirth was their worse launch to day and conversely outside of albion prelude which was an expansion for terran conflict, Foundations has been Egosoft best launch to date and damn it its bloody fucking good.

            To put simply, there are less bugs in x4 than a typical bethesda games studio title and Egosoft really is a small indie company of only 31 people

            Im actually pissed of at TPG for shutting Games.on.net down when the bought out iiNet, and thus also owned Internode.

    I absolutely nerded our on the X3 games, installed all the best mods and updates, it had so many great features by the end of its run - carriers, huge station building, factories, mining, Xenon incursions, automated trading fleets - just amazing.

    And then the huge pile of crap that was X Rebirth arrived.

    Last edited 13/12/18 8:41 pm

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