V Rising’s Huge Success On Steam Has Even Taken Its Developers By Surprise

V Rising’s Huge Success On Steam Has Even Taken Its Developers By Surprise
Image: V Rising

V Rising came out on May 18, and I would bet that on the day almost none of you would have ever heard of it. One week later and it’s sold over 500,000 copies, and as I type this is being played by more people on Steam than Elden Ring.

So what’s V Rising? It’s a vampire game where you get to create your own character and do some fighting. More specifically — and you’ll have to bear with me on this — it’s a vampire game that is a little bit of loads of other games all rolled into one. There’s some Diablo there. But also some base-building. Some survival stuff. Adventuring in an open world. And it supports co-op but also competitive multiplayer. Oh, and it’s still in Early Access.

It’s a mixed bag, then, but those are all also exactly the kinds of games that PC-centric players go wild for, so throw in the fact it has some cool splash art and a relatively cheap pricetag and maybe it’s not the biggest surprise that, just one week after launch, 127,000 people played V Rising on Steam today, which puts it at #6 on the entire platform, behind only juggernaut online stalwarts like Counter-Strike and Destiny.

It was apparently a surprise to the people actually making the game, though. “I absolutely did not expect this many people”, developer Stunlock’s Jeremy Fielding told IGN. “I don’t think anybody expected it to be quite this big”. Well, buddy, it is. There were over 50,000 people playing the game within hours of its release, and it’s all-time concurrent record on Steam is over 150,000 players.

(I’ll add here that Stunlock are hardly first-timers here, or strangers to initial success on Steam, having released Battlerite a few years ago to similar headlines, so maybe they weren’t totally surprised)

You can check out the game on Steam here. And because I’ve seen loads of people asking this, while there is multiplayer, you absolutely do not need it to play and enjoy the game, as it works as a singleplayer experience just fine. We’ll hopefully have some impressions of the game after we’ve spent some more time with it later this week!


  • Got a friend who absolutely loves the game and finds it really relaxing, as well it being fairly content heavy and feature complete for a $30 Early Access game. It’s so rare for Early Access games to release in a remotely polished state, so them being surprised is more a symptom of their optimism than anything else. Good value and good depth of quality launch content = success.

Log in to comment on this story!