Recent figures released by Microsoft have shown an overall increase in quarterly revenues, despite a small slump in sales at retail, an increase Microsoft believe is mostly due to an increase in dollars coming in from Xbox LIVE.
Just this week EEDAR released a study that shows 49% of gamers don’t purchase DLC on their home consoles, but these figures show that digital downloads is still very much a growth area for publishers and hardware holders. As reported by Gamasutra, Xbox LIVE saw a 7% increase in revenue which amount to an extra $114 million.
Shipments of retail units however were down from 2.8 million units to 2.3 million – a fact attributed to last year’s release of Halo: Reach.
Xbox Live Drives Game Division Sales, As Xbox Sales Decline [Gamasutra]
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