While Splash Damage's team-based shooter Dirty Bomb never reached dizzying heights in terms of popularity or player base, it did well enough for the developer to continue working on it, to the point where it took back the publishing rights from Nexon. Sadly, while Splash Damage plans to keep the lights on for Dirty Bomb, it's calling an end to active development.
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It's a collective problem facing gaming right now. Everyone wants to make something that is easy to learn and hard to master. For Blizzard, it's a core tenet of every game they've ever made.
But what happens when the base level of knowledge required to learn -- the game within a game, if you will -- becomes a daunting task in and of itself? After multiple expansions, it's a problem facing Hearthstone players. Heroes of the Storm's rapidly approaching that point. And the developers behind Overwatch admit it's an issue for them too -- and they don't have an answer.