need for speed: hot pursuit
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Combining The Best Of Burnout With The Best Of Need For Speed
While Burnout creators Criterion got a lot of credit for revolutionising racing games with their design for 2007’s Paradise, they deserve just as much for the multiplayer stuff that makes 2010’s Need for Speed: Hot Pursuit a much better game than a lot of people realise.
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The Art Of The Visceral Crash: Your Interview With Matt Webster
Last week, Kotaku AU had the chance to play Need for Speed: Hot Pursuit with a small group of press. And in between sessions of destroying highly expensive automotive equipment, we were able to ask Matt Webster, Producer at Criterion Games, a few of your questions.