With expansions released and microtransactions banished to the ether, there’s never been a better time to play Shadow of War. Especially if it only costs $20.
When the video game Shadow of Mordor was released in late 2014, its most marvellous trait was its Nemesis System. This superb chunk of design and programming ensured that any evil grunt that killed the player would be elevated in the game’s bad guy hierarchy and would stalk the revived…
It’s not the loot boxes that bummed me out about October’s Shadow of War. When playing the game, you can easily ignore them. I had a harder time ignoring the game’s bummer mood, ugly scenery, trite and tedious quests and mechanical messiness. I liked its predecessor. I wanted to like…