In 2002 Capcom released Steel Battalion for the Xbox, a mech game so complex it was bundled for $US200 with a massive proprietary controller. It didn’t sell particularly well, but Capcom didn’t let them stop them from creating a sequel that will probably sell worse.
Maybe you’re thinking to yourself, “Geez, Evan, you sure made Steel Battalion sound like a terrible experience in your review today.” Damn right I did and deservedly so, might I add. And it wasn’t just me. Over at Polygon, Justin McElroy rounds up a few other game critics who related…
Mamoru Oshii, the creative force behind the Ghost in the Shell anime, recently helmed a live-action TV spot for Kinect game Steel Battalion: Heavy Armor. This is it.