Bandai Namco’s Tales action role-playing series is normally pretty formulaic — a plucky group of colourful heroes joins together to save the world from some dire threat. Tales of Berseria‘s protagonist just really wants to murder a guy, and her companions are happy to help.
Nothing gets me ready for buttoning through endless expository dialog like the music from the opening of Tales of Zestiria.
Imagine if Don Quixote was a JRPG and the title character really was fighting giants while everyone else saw windmills. That game exists and it is Tales of Zestiria.