In Real Life

Drive Yourself Nuts Trying To Guess The "3 To 4" Undiscovered Secrets Still Left In Arkham City

If you thought you had discovered everything in Batman: Arkham City or, if not, it could be found on GameFAQs or in some other corner of the web, well, that’s not so, says the game’s studio. There are still “three or four” secrets in the game that no one has yet found, the game’s director said in a panel discussion at London this weekend.


March 29, 2012
In Real Life

Best Game Ever: Thief: The Dark Project Is The Only Way To Stealth

Thought we forgot about Speak Up on Kotaku US’s Best Game Ever? We were only biding our time until commenter DocSeuss and admitted his love for the one stealth action game that got nearly everything right.


March 8, 2012
PC

Deus Ex: Human Revolution Devs: ‘We Should’ve Put More Effort’ Into Boss Fights

Deus Ex: Human Revolution was a very good game. But it had one big problem: those frustrating, out-of-place boss battles. At the Game Developers Conference in San Francisco, Eidos Montreal’s senior game designer Francois Lapikas addressed the boss battles once and for all: the team didn’t put enough thought into them, he said, and weren’t aware what a problem they really were until the game shipped.


January 19, 2012
In Real Life

Whoah, What Is This Deus Ex Movie? It Looks Incredible!

A video turned up on YouTube today saying it was behind-the-scenes footage of a Deus Ex “Live Action Short Film”. And it looks way too slick/expensive to be a fan film.


November 7, 2011
In Real Life

Deus Ex’s Adam Jensen Faces The Toughest Choice Of All

Anyone who has played Deus Ex: Human Revolution and looked in the kitchen of star Adam Jensen would know that the man has a… taste for breakfast cereal.


October 22, 2011
PC

Should You Buy Deus Ex: The Missing Link? No.

This week, Eidos released the first downloadable content for their acclaimed role-playing game Deus Ex: Human Revolution, titled The Missing Link. We’re all looking forward to some more Deus Ex, but is The Missing Link worthy of the brand? It’s time to ask our guts what they think.


September 27, 2011
PC

Deus Ex: Human Revolution Puts The ‘Fun’ In ‘Funicular’

I learned a lot of things while playing Deus Ex: Human Revolution. I learned that it is always better to stun than to kill (unless I’m fighting a boss battle), I learned that the easiest way to get from a rooftop to street-level anywhere in China is to jump, and I learned that if I run out of juice for my torch, I can slip it a power bar to keep it going. But one of the most unexpected things I learned was what, exactly, a funicular is.


September 23, 2011
PC

Deus Ex Mod Removes "Gold" Filter, Game Suddenly Looks Even Better

Deus Ex: Human Revolution’s “gold” filter may be a visual trademark, but it also affects the way you see the game world. A new mod for the PC version removes this (and makes a few other changes), and boy, do things look different.


September 20, 2011
PC

Those Horribad Deus Ex: Human Revolution Boss Battles Were Outsourced

A month after release, popular opinion holds firm that Deus Ex: Human Revolution was a well-made game. And yet one niggling flaw stands out, an issue that has been highlighted in countless blog posts, tweets, and video game forums. Those accursed boss battles.


September 7, 2011
PC

Turn Deus Ex: HR Into More Of A PC Game

I played Deus Ex on PC. It was…OK, but didn’t run as nicely as I thought it would, and didn’t give me as much control over things as I would have liked. Know what it was missing? A debug mode. Know what we’ve got now?