Don’t get me wrong, I love mobile development as much as the next person, but I can’t help but nod in agreement with Edmund McMillen, co-creator of Super Meat Boy, when he claims that “the core of what is wrong with the mobile platform is the lack of respect for players”.
When Team Meat set out to create a Super Meat Boy version for touchscreen mobile devices, creators Tommy Refenes and Edward McMillen vowed they wouldn’t just slap a virtual gamepad on the thing and do some half-arsed port of their downloadable hit for PC and Xbox 360.
Team Meat, the studio behind Super Meat Boy, is currently looking into developing an iOS/Android version of the game.
Did that headline get your attention? Good, because you should go and read this super-cool piece by Kill Screen‘s Lana Polansky about mechanics, practice, saxophone, jazz, and Street Fighter. (It also features the amazing illustration above, drawn by Daniel Purvis.)
Following in the footsteps of the Humble Indie Bundle, today only you can buy the Game Music Bundle for as much as you’d like to pay, from $US1 to $US10,000. (Yes, there is actually an option to pay 10 grand.)
Edmund McMillen’s The Binding of Isaac managed to be one of the creepiest, most f-ed up games come out in quite some time. So, it’s especially fitting that the co-creator of Super Meat Boy’s offering a sizable update on All Hallow’s Eve for his action-RPG shooter. Here’s what the update adds, from McMillen’s blog:
The Binding of Isaac, the latest gruesome game from the creators of Super Meat Boy, is out on Steam for both PC and Mac for $US5. Pick it up.
One of the guys behind Super Meat Boy has a new game. This is it! I enjoyed their last title (review here), and am looking forward to this, Binding of Isaac.