Mobile

Team Meat: Problem With Mobile Development Is A “Lack Of Respect” For Players

Kotaku AU

Don’t get me wrong, I love mobile development as much as the next person, but I can’t help but nod in agreement with Edmund McMillen, co-creator of Super Meat Boy, when he claims that “the core of what is wrong with the mobile platform is the lack of respect for players”.


April 2, 2012
Mobile

First Look At Super Meat Boy, Completely Rebuilt For Mobile Devices

When Team Meat set out to create a Super Meat Boy version for touchscreen mobile devices, creators Tommy Refenes and Edward McMillen vowed they wouldn’t just slap a virtual gamepad on the thing and do some half-arsed port of their downloadable hit for PC and Xbox 360.


February 24, 2012
In Real Life

Video Games Are The New Best Way To Make A Living Composing Music

You may have heard that it’s tough to make a living as a musician. You heard right! It’s a tough world out there, and very few people get paid a good living to make music. But while it may seem daunting from the outside, there is actually a greater demand for music than ever — there is more media created each day than ever, and most of it needs music. TV shows, movies, commercials, websites, podcasts, web series, promotional materials, and, of course, video games.


February 9, 2012
Mobile

Super Meat Boy Prototyped For iOS

Kotaku AU

Team Meat, the studio behind Super Meat Boy, is currently looking into developing an iOS/Android version of the game.


December 23, 2011
In Real Life

The Best Game Music Of 2011: The Binding Of Isaac

We’ve done a lot of big-budget games so far in our Best Video Game Music of 2011 series, but there were some great indie soundtracks released, as well. One of the very best of those was Danny Baranowsky’s dangerous, dark, synthy work on the Zelda-esque roguelike The Binding of Isaac.


December 21, 2011
In Real Life

Super Meat Boy Blowing A Hadoken Through A Saxophone!

Did that headline get your attention? Good, because you should go and read this super-cool piece by Kill Screen‘s Lana Polansky about mechanics, practice, saxophone, jazz, and Street Fighter. (It also features the amazing illustration above, drawn by Daniel Purvis.)


November 26, 2011
News

Get 10 Great Indie Game Soundtracks For $US1

Following in the footsteps of the Humble Indie Bundle, today only you can buy the Game Music Bundle for as much as you’d like to pay, from $US1 to $US10,000. (Yes, there is actually an option to pay 10 grand.)


November 1, 2011
PC

Get 20% More Evil In Today’s Free The Binding Of Isaac Update

Edmund McMillen’s The Binding of Isaac managed to be one of the creepiest, most f-ed up games come out in quite some time. So, it’s especially fitting that the co-creator of Super Meat Boy’s offering a sizable update on All Hallow’s Eve for his action-RPG shooter. Here’s what the update adds, from McMillen’s blog:


September 29, 2011
PC

The Binding Of Isaac Is On Steam

The Binding of Isaac, the latest gruesome game from the creators of Super Meat Boy, is out on Steam for both PC and Mac for $US5. Pick it up.


August 29, 2011
PC

Binding Of Isaac Trailer Is Fresh Meat From Super Meat Boy Maker

One of the guys behind Super Meat Boy has a new game. This is it! I enjoyed their last title (review here), and am looking forward to this, Binding of Isaac.