Here's Why This Open-World Game Has No Furniture

Here's Why This Open-World Game Has No Furniture

Sandbox games are great at giving you vast worlds, but their interiors are often boring and lifeless. In ArmA III, the open-world shooter that's out for PC on September 12, at least there's an explanation.

Thanks to Redditor Mariolapsn, here's a look at how the developers of ArmA III parody open-world games in their own very-ambitious open-world game.

Here's how the interior areas look right now on ArmA III's island, Altis.

Here's Why This Open-World Game Has No Furniture
Here's Why This Open-World Game Has No Furniture

Yeah. That's empty. Here's the explanation.

Here's Why This Open-World Game Has No Furniture

Where is my furniture [imgur, via Reddit]


Comments

    AHAHAHAHAHA that's a hilariously brilliant way of cutting corners!

    Madonna rushed to hospital after fall from horse!

    I was kinda hoping that this article might explain why there is no furniture, on account of the title saying 'Here's Why This Open World Game Has No Furniture'. But instead we just have an acknowledgement that yes, there is no furniture. Quality work, Gergo.

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