For most portable video games, you're not being particularly brave when you play them out in meatspace. The button-pressing and D-pad-pushing is fairly surreptitious in the vast majority of on-the-go titles; you can play without making too much of a spectacle of yourself. But other games make you look like an idiot during your morning commute.
For me, it was Ninja Gaiden: Dragon Sword. I loved how the DS title's stylus-centric control scheme made the combat feel quick and brutal but holding the system vertically made me feel like a weirdo on the subway. And those fight sequences where you have to slash frantically on the touchscreen? I got a lot of stares for that.
Other games have had similar mechanics -- seemingly created with the express purpose of embarrassing you outside of your living room -- like when you blow into the DS microphone for The Legend of Zelda: Phantom Hourglass, smile into the PlayStation Vita's camera for Tearaway or talk for voice commands in a Phoenix Wright game.
So, have any games made you feel weird for playing them in public? Ever had anyone tap you on your shoulder and inquire as to your well-being as you spun around looking for stuff in an AR game? Share your stories below.
Picture: pop culture geek