Doom On PC: Bethesda Promises A Metric Crapload Of Fixes

Sigh. Back during id Software’s glory days of Doom and Quake, getting the absolute best out of the humble PC was a top priority. Sadly, going from the open beta for the new Doom, it’s clearly been relegated to a footnote on a napkin, written in Sanskrit and encoded with a cipher of extraterrestrial origin. It’s not all doom and gloom, however, with id promising a raft of improvements.

According to a post over on Bethesda’s blog by id CTO Robert Duffy, the developer received “a lot of great information” over the beta period, including a massive chunk of opinions from PC gamers. The opinions, shall we say, were not positive and as a result, Duffy felt it necessary to emphasise id’s dedication to the desktop crowd:

PC gaming is in our DNA here at id. Just like so many of you, we also love to tinker with settings to get the exact experience we want — and every ounce of performance our systems can handle. We will be running an uncapped framerate on PC at launch, supporting ultra-wide 21:9 monitors, allowing wider FOV, and providing a wide variety of advanced settings that allows any PC connoisseur the opportunity to make intelligent tradeoffs between visual fidelity and performance.

What sort of advanced settings? Here you go:

  • Manually Lock Framerate (un-locked by default)
  • Lights Quality
  • Chromatic Aberration Toggle
  • Shading Quality
  • Post Process Quality
  • Particles Quality
  • Game F/X Quality
  • Decal Quality
  • Directional Occlusion
  • Reflections Quality
  • Depth of Field Toggle
  • Decal / Texture Filtering
  • Motion Blur Quality / Toggle
  • Sharpening Amount
  • Lens Flare Toggle
  • Lens Dirt Toggle
  • Texture Atlas Size
  • Show Performance Metrics
  • Resolution Scaling
  • UI Opacity
  • Film Grain
  • Rendering Mode
  • FOV Slider
  • Simple Reticle
  • Show First-person Hands Toggle
  • Use Compute Shaders
  • Vsync (support or triple buffering)

The question now is whether it’ll be enough to sweeten feelings about the game for its May release. I reckon the game will still sell well — it’s Doom after all — but for the “PC connoisseurs”, the damage is done.

DOOM on PC [Bethesda]


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