When last I wrote about Dishonored 2 I lamented how tough it is to play a game like this as a time-strapped parent, what with all the secrets buried in levels that feel designed to be played in one long sitting. I've now finished the game and am thrilled with a moment that made it great to play as a husband.
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Last spring, Dishonored 2 ripped me right out of my gaming funk. I tore through the game in two days, scouring every square inch of its wonderful setting, Karnaca. Dishonored 2's brilliant self-assurance is compelling; I couldn't stay away. Now, after the release of Dishonored: Death of the Outsider, I found myself craving a return to Dishonored 2.
We've seen the art behind (and in) Dishonored 2, now let's look at some of the work that went into the game's new expansion, Death of the Outsider.
As a standalone DLC that picks up where Dishonored 2 left off, Death of the Outsider involves a lot of sneaking around and pawning old spools of copper wire for spare money. In the very first mission, it also asks you to cremate a dog.
In Dishonored 2, people panic when Emily Kaldwin enters a room. When she's caught sneaking around the docks, NPCs yell out in terror. It's a special feeling to play a fear-inducing woman in a game, and yesterday at E3, Arkane Studios' co-creative director explained to Engadet that, if it wasn't for criticism of Dishonored 1's women, gamers may have never experienced Kaldwin's badarsery.
This is Maul (who you'd know from his Witcher work) as Corvo and Maja Felicitas as Emily Kaldwin, doing Dishonored 2 proud with some top-tier cosplay.
Today, the PC version of Dishonored 2 got a beta update that adds new custom difficulty settings as well as options for mission restart and mission select. Those custom options are a welcome addition -- if you're still playing Dishonored 2, chances are you'd like to be able to fine-tune how much noise your footsteps make.