Tagged With mike bithell


In the year 2018, Steam can be described in many ways, but "hospitable to developers who make short games" is not one of them. And yet, developer Mike Bithell just released Quarantine Circular, his second non-free, story-based game that can easily be finished before Steam's refund timer runs out.


Thomas Was Alone, Mike Bithell's charming 2010 platformer about the inner lives of hopping geometric shapes, was an experiment in the power of storytelling to triumph over abstraction. Volume, Bithell's new game, is also a successful experiment in abstraction, although the narrative is realistic, or realistic science fiction. This time, it's the interactions that are stripped to their essences.