The Binding of Isaac finally arrived on 3DS — specifically, New 3DS — a few weeks back, but it’s been a bumpy launch for roguelike fans, as they have run into a series of unfortunate glitches.
For a couple of years we at Kotaku have deemed Nintendo’s 3DS as an essential piece of gaming hardware. And for decades, new iterations of Nintendo hardware have immediately rendered older units obsolete. Things are different this time around.