
Yes, I’m in sunny Melbourne today. Why’s that? I’ll be listening to the guy who designed Planescape: Torment give a talk.
I’ve flown down from Sydney to attend Framework, an industry event where people talk about games. One of the speakers is Chris Avellone, now of Obsidian Entertainment and formerly of Black Isle Studios. He’s worked on games such as Fallout 2, Icewind Dale, Neverwinter Nights 2 and its Mask of the Betrayer expansion, Knights of the Old Republic 2 and of course Planescape: Torment. As the latter is in my top ten games of all time, I’m quite excited to hear what he has to say.
I’ll be writing something up about it when I get back, so stay tuned.
Bish
April 22, 2009 at 9:05 AM
I’m choking on both the fury AND rage of missing out on awesomeness.
Ghkkt!
Report PermalinkBrendanT
April 22, 2009 at 12:16 PM
From memory, I think this cost money to go to, a good $150 or so…
Report PermalinkRook
April 22, 2009 at 9:21 AM
Welcome to Melbourne!
Looking at the website seems like you could have waited 2 days and gone to the Brissie Framework instead!
Seems like an interesting event. I’d be really interested in hearing David Gaider, speaking about writing stories for games.
Report PermalinkMcTesty
April 22, 2009 at 12:27 PM
It just sounds like a fun excuse for game designers to get out of the office for the day,
Report PermalinkCome on guys, we’ve got a game about a talking dog to finish :(
HotDamn!
April 22, 2009 at 12:35 PM
There is change in the air….a wind of change….I just hope the site isn’t pulling a bad face when it does, however.
Report PermalinkDr_Stef
April 22, 2009 at 2:53 PM
Ahhh!! What happened! I turn my back 1 second, and the whole layout changes.
O well, change can be good
Report PermalinkCheese
April 22, 2009 at 5:01 PM
Come back!
Report PermalinkMr Explody
April 22, 2009 at 5:58 PM
Stay awhile… Stay Forever!!!
Report PermalinkGroverWashinton
April 22, 2009 at 6:06 PM
Although totally unrelated:
I really prefer the old Kotaku.com.au main page layout. I don’t mind the individual article’s layout, it’s just the homepages.
I found the original layout easier to read, as I paid more attention to (and therefore read) the larger pictures and titles. In fact that’s the only reason I bookmarked the Australian version over the US.
For Lifehacker US the smaller, more compact layout works because most of the posts are just small tips, etc- whereas on Kotaku the posts are news stories and articles, which I think deserve more space, as it’s visually easier to digest.
Heck, even a few more lines of whitespace between the articles in the home pages would help.
Hope some people agree.
Report PermalinkDrunkspleen
April 22, 2009 at 7:48 PM
Probably too late to suggest questions (assuming you get a chance to ask some) But I’d be interested to hear how he feels to have a chance to work on the new Fallout Game that was outsourced to Obsidian from Bethesda.
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