Tell Us Dammit

Dammit, we want you to tell us stuff! Stuff like what you want from a new PSP.

This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interesting in knowing you, Kotaku reader person. You probably know enough about us — more than you even want to, we’re sure. But, hey, we’d like to know about you, too.

Anyway, here’s today’s question…

Strong rumours flew around this week that Sony is prepping a PSP2 reveal at E3 next month. After the PSPgo disaster, what does Sony need to do to revive the handheld’s fortunes? What would convince you to buy a PSP2?

Me? The PSP was always a confused device: was it a PS2 in your pocket or a generic portable media player? In the end, it failed on both counts.

What use is a PS2 in your pocket when most of the games are gimped versions of what you’d play on your real PS2? They’re neither the kind of pick-up-and-play-for-5-minutes games a handheld demands, nor do they work properly without a second analog stick.

Sony needs to work out what the PSP is. It needs to offer something different to what Nintendo is doing with the DS and what Apple is doing with the iPod/iPhone. It needs to understand the difference between a handheld and a home console; that the former isn’t just a cut-down version of the latter. But at the same time, give us plenty of incentive to use our PSPs in conjunction with our PS3s.

I’m not sure what Sony can do to convince me to buy a PSP2. However, making sure it’s not a PSP would be a great place to start.

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