According to an article in this month’s PSM3 Tim Schafer is ready to make Psychonauts 2. Well, you know what Tim, we’re ready to play it – so what’s the hold up?
Apparently all he needs is someone to fund the whole gosh-darned production. Anyone?
“It’s really a question of getting a publisher who’s interested in doing it,” claims Tim, as our hopes deflate.
Tim Schafer’s Double Fine development studio has undergone somethng of a change of direction recently, focusing more on digital distribution with a number of smaller titles, as opposed to putting all the eggs in one, giant AAA basket.
But we’d still like to hope that Tim may find it in his heart to give one of his memorable games a AAA sequel. Go on Tim, start sweet talking those publishers!


















Jay
Friday, November 12, 2010 at 1:36 PMThough it really is a game that doesn’t need a sequel, as much as I’d like to play it.
Joe Mama
Friday, November 12, 2010 at 9:22 PMIt was a rather cliffhanger ending. It doesn’t need a sequel, but it’s very much set up for one.
Braaains
Friday, November 12, 2010 at 1:38 PMI’ve still got $1.60 in my pocket left over from lunch. How much Psychonauts 2 can I get for that?
DeeK
Friday, November 12, 2010 at 1:53 PMY’know what. I’d re-buy Psychonauts if they joined the HD bandwagon, and remade it for the PS3. Hopefully they’ll do a better job than the god awful buggy port to the PS2. It was such a disappointment. Brutal Legend worked pretty well for the PS3, I’m sure they can do the same for Psychonauts.
The money they make from the HD remake, could fund development for the next version.
The Gremlin
Friday, November 12, 2010 at 2:13 PMI asked him about Psychonauts HD a while back through twitter. He told me that I should write to my publisher and ask.
Seems he needs our support to get the funding going
Ad
Friday, November 12, 2010 at 3:52 PMGrab it from GOG. I did and the difference between it and the PS2 version is night and day. Next to no loading times and graphics that make the PS2 version look like toilet wall scribbles.
Dylan Sale
Friday, November 12, 2010 at 5:30 PMYou can play the PC version higher res :) (I did recently after a steam sale)
Tristan Hennessy
Friday, November 12, 2010 at 1:59 PMLOOPS! Were we not JUST talking about Psychonauts…
EEEEEEEEEK
solypsis
Friday, November 12, 2010 at 2:23 PMI’d buy psychonauts HD on wii or Live
bdan991
Friday, November 12, 2010 at 3:53 PMDoesn’t the concept of Psychonauts HD on WII, kind of contradict itself?
Ad
Friday, November 12, 2010 at 4:00 PMWell guys, who’s up for pooling together & setting up the Kotaku Games Publishers? :D
bobsquiggles
Saturday, November 13, 2010 at 3:01 AMStrangely enough I like that idea (even if it is sarcasm)
Mad Danny
Friday, November 12, 2010 at 4:21 PMI wonder how a Minecraft/Achron/Telltale/etc. approach would work? – given that Schafer already has a legion of loyal fans, it might be interesting if he tried starting with a PC-focused version paid for by discounted pre-orders for which the final version could be ported to consoles.
Maybe even some sort of incentive where you’d pay $30 pre-order and get a copy of the original as a bonus (or be able to purchase a heavily discounted version), and final retail release could go for $50, and after that move to a retail box and console ports to fill out the more traditional market.
Tanner Havington
Friday, November 12, 2010 at 5:29 PMQuick everyone send him your monnies so he can make this!!!!!! =D
Zico
Friday, November 12, 2010 at 11:16 PMPretty sure Activision will help you out mate ;) Im sure Bobby Kotick would love to make it happen
Jonathan Betten
Saturday, November 13, 2010 at 1:55 AM*cough* Microsoft Game Studios *cough* *whispers* break out your pocket book.
Arcane Azmadi
Sunday, November 14, 2010 at 10:35 PMGIVE THE MAN SOME GODDAMN MONEY ALREADY!!!