Oh yes. It’s time. It’s time to discuss what may end up being my favourite game of the year — Trials Evolution.
I could probably spend hours waxing lyrical about Trials, discussing the perfect weighting, the mechanics, the rewarding feel of the controls, the endlessly inventive track design — but I worry that the words with come out like mush, and have little to no real meaning.
I will say, however, that the value packed into Trials Evolution is completely incredible. The leaderboard integration has had a handful of lag issues since the game was released– which I expect to be ironed out quickly — but asides from that it just feels perfect.
Red Lynx has done what every good sequel should attempt to do — maintain what made the original great, whilst expanding in new directions. The track editor is the expansion part. I’ll admit that I haven’t delved too deeply into this section of the game, but what I’ve seen so far is overwhelmingly positive. Multiplayer is also slickly integrated into the mix, and has the potential to create that Mashed/Micro Machines quick fix style that has been missing in my life for the past few years!
Perhaps most importantly, the core of Trials — the balance, the feel, the perfectly pitched controls — remains untouched. I love this game. I just love it.
Okay, I’m getting a bit gushy. So I’ll stop!
What did you guys think of Trials Evolution? Let us know in the comments below.