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We now have two titles raiding the treasures of the X-COM IP — a first-person shooter by 2K Marin and a turn-based one more in tune with the original at Firaxis. One has to wonder, with all this strategic alien arse-kicking going on, has anyone thought to talk to Julian Gollop, the guy responsible for it all?
Kotaku US is reporting that XCOM, which is being developed by 2K Marin, with part of the team based in Canberra, has been delayed past its initial released date of March 2012 into the next financial year.
XCOM is no X-Com. That is to say, don’t expect the upcoming first-person shooter XCOM from 2K Marin to be a new version of turn-based strategy classic X-Com. Why?
XCOM, The first-person sequel to classic strategy game X-Com, will be released on March 6, 2012, for PC, Xbox 360 and PlayStation 3, that last platform being newly-confirmed by publisher Take Two.
We Want Your Job is a new regular feature that involves us talking to people in all areas of the games industry about their job and why it’s so awesome! For you guys out there that want to get into the games industry, or even those that are just curious about the people that make the games we love, this is a unique insight behind the scenes of gaming.