LunchTimeWaster: Rolling Thunder

I’m not sure I can top yesterday’s LunchTimeWaster, which was one of my personal favourites, but I’ve given it a bash with Rolling Fall.

Like every flash game ever made, Rolling Fall features zombies, but we won’t judge it too harshly for that, since it hardly features in the core mechanics.

What are the mechanics? Well Rolling Fall is essentially a physics driven puzzler along the lines of Angry Birds, but revolves around the idea of selectively cutting chains in order to cause the most damage possible.

It’s a lot of fun.

Rolling Fall [Played Online]

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