The Folks Behind Bastion Are Making A Sci-Fi RPG, And It Looks Incredible

The Folks Behind Bastion Are Making A Sci-Fi RPG, And It Looks Incredible


If you ask me, Supergiant Games’ Bastion was one of the best games to come out in the last few years. So, a new game from that indie dev studio is great news.

The glimpses of gameplay make it seem like Transistor shares some of Bastion‘s DNA, but the visuals are more Akira/Blade Runner than SNES retro-toon RPG. It looks cool and sounds great.

Can’t wait to learn more.

Comments

    • Just to prove you’re not alone, I thought the same about the visuals. It just looks like bastion reskinned and washed out. Reminded me of shadowrun returns, only that, imho, looks MUCH nicer.

    • It really does look like a straight re-skin. Some of the enemies were identical in their behaviour.

      I don’t like the art as much in this preview as what we got in Bastion, which is concerning because that was Bastions real strength. Nonetheless, I’m cautiously optimistic.

  • I’m not really feeling the ‘charm’ of Bastion with this one! Just a trailer though so I guess I’ll keep an eye on it and see what happens..

  • Played bastion, thought it was nothing but average never understood what people raved about, I literally have more fun playing dynasty warriors and the original two worlds (bugs and all)

    That song was horrid and the game looks like a watered down bastion and is aesthetically jarring, definitely was not “incredible”.

    But then i thought and still do think bioshock was/is a horribly boring affair. So i don’t exactly have mainstream tastes.

    • I can certainly relate, but it’s charm really came from a “new game +” and I’m the sort of guy who hates a second playthrough. Leveling up weapons and invoking the gods in new game + was actually quite fun.

    • While you are entitled to your opinion I sure as hell will never understand it. Bioshock and Bastion are two of my favourite games of all time :\

      • I think its fair to describe both as mediocre gameplay wrapped in a unique aesthetic. I loved both, but I recognise that I liked the tone more than the gameplay.

  • Bastion’s art-direction, ambience, sound effects, narration, music, story, and themes were all magnificent. I’m just really not a fan of the top-down brawler/platformer gameplay, so I never got around to finishing it.

    Seeing another game with the same gameplay but not quite as impressive in all the other categories makes this a probable miss to me.

  • When I saw the oversized sword and him riding the motorcycle I immediately thought of FF7. The art looks so far okay, but nothing extraordinary. The music was a poor choice. I’m hopeful the game has a better showing – the Supergiant guys really hit it out of the park with Bastion.

  • More Darren Korb!
    I’ll be getting this mainly for Jen Zee’s art and Darren Korb’s music, and potentially @tooshay Logan Cunningham’s VO.

    @senno, Red is a she.

  • I didn’t mind the music. You can definitely tell it’s Darren Korb. And that it’s Supergiant Games.
    This’ll certainly be a game to keep your eye on.

  • I absolutely adore the Bastion soundtrack but the song used in the preview didn’t really stand out and felt like something you’d hear in a top ten pop music chart. I love the visuals and themes though but the gameplay looks a bit naff. Maybe I’m starting to reach my saturation point with “unique” indie games and need to find something stronger.

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