blizzcon 2019

  • What Brought Diablo 4’s World Together

    It’s been a long road for Diablo 4, one filled with multiple bumps and changes in direction. And one of those problems was an issue with the open world, where everything felt a little too cramped. But in an interview with Kotaku Australia at Blizzcon, the game’s production director explained how they nailed a key…


  • Diablo Immortal Has Basically Turned Into Diablo 3 On A Phone

    You’d be forgiven for thinking that Diablo Immortal had vanished from Blizzard’s lineup entirely. The game went from being the closing mention last year to being inconspicuously absent during this year’s opening keynote, and it doesn’t even have a separate listing on Blizzard’s official press site, instead being nested within the Diablo 4 assets. And…