Years ago, when Stargate: SG-1 was still in its prime (and on the air), JoWood, MGM and a Sydney studio called Perception got together to make a game based on the franchise, called Stargate SG-1: The Alliance. Sufficed to say, it never saw the light of day, the project stricken by all sorts of problems and legal shenanigans. Eventually, in 2007, JoWood tried to take the game and the rights to it from Perception. The studio won the fight but the game was never released.
The Gaming Liberty got in touch with some of the developers and managed to get their hands on a near-complete version of the game and put together this video. According to TGL, around 90 per cent of it is playable and features a good chuck of voice acting from the primary cast members.
The Gaming Liberty has posted two follow-up articles. One has an interview with the game’s lead designer. The second has some 1000 screenshots of the game, if you don’t mind grabbing them from MegaUpload. The site also plans to do a video play-through in the future, so watch out for that.
Cancelled Stargate SG-1: The Alliance reveal trailer [The Gaming Liberty]

















Jedikilla
Tuesday, December 27, 2011 at 11:43 AMLooks like a half life 2 mod. To be honest I’m kinda glad this fell through.
Kyall
Tuesday, December 27, 2011 at 6:49 PMUnreal engine actually. Not a half like mod….
Jane Saunders
Tuesday, December 27, 2011 at 12:09 PMNot enough particle effects and it’s running a very low resolution. Characters lack expression, even though they were detailed enough, they really need some fluid motion capture and walking routines. They just look like character skins for Counter Strike characters.
I think this game could have been really good.
Link
Tuesday, December 27, 2011 at 12:33 PM^ guys you do realise this game is from years ago right?
for some reason while watching it kind of looked like a first person mmo
Nuclear Pi
Tuesday, December 27, 2011 at 12:35 PMI remember seeing an ad for that game on a stargate DVD, too bad it got cancelled – looked fun
Chazz
Tuesday, December 27, 2011 at 12:55 PMIt would be rad to get a full-on Stargate game, so much to work with and so much potential. Though that also means so many ways to get it wrong :S
Sam Timmins
Tuesday, December 27, 2011 at 12:57 PMKotaku, you really need to fix your Facebook links. I had to rewrite this link.
Logan Booker
Tuesday, December 27, 2011 at 1:31 PMHey Sam,
I’m not sure I understand. Could you provide some additional info and I can get the tech guys to follow it up when they’re back on deck.
Daniel
Tuesday, December 27, 2011 at 1:39 PMCan someone just leak it already.
cbrate
Tuesday, December 27, 2011 at 2:04 PMRelease this game 10 years ago and it would’ve been decent. I still don’t think anybody except SG fans would’ve gotten it.
Then again, it could’ve been much worse. Anyone remember the Farscape game?
Senor Freebie
Tuesday, December 27, 2011 at 2:16 PMFor pre-alpha footage from 6-7 years ago this is actually pretty good. I don’t think you guys really appreciate how much of the polish occurs post-alpha. They’re clearly barely using any post-processing, even anti-aliasing and it’s not very well optimised so it’s res is very low.
Alinos
Tuesday, December 27, 2011 at 3:07 PMYeah i love the people ragging on the graphics.
The game was officially cancelled in 2005.
This is 6 year old tech.
The game would have been designed mostly with the Xbox and Ps2 type graphic’s in mind, at most early 360 graphics.
There is good reason it looks like half life 2 which was released at the same time.
TUALMASOK
Tuesday, December 27, 2011 at 3:39 PMA quick search of google has revealed, to my surprise, that the Stargate franchise is still alive. OMG. You sick bastards. Just give it up already.
Christopher
Tuesday, December 27, 2011 at 11:11 PMTry again. Last series was SG:U which already ended.
matt
Wednesday, December 28, 2011 at 9:45 PMand any real fan shouldnt count that battlestar galactica wannabe pile of trash as real stargate anyway, the show died with the last movie (ark of truth? or the one after that)
Hyperthx
Tuesday, December 27, 2011 at 5:14 PM*Imagine Irrational developing this game
Hyperthx
Tuesday, December 27, 2011 at 5:14 PM*imagine Bioware developing this game
Kubi
Tuesday, December 27, 2011 at 5:48 PMDigging up painful memories, Logan.
I spit on your grave, JoWood.
Stevorooni
Tuesday, December 27, 2011 at 6:38 PMDid you see the sharp knees on those character models? It’s way below my standards
(I’m a Stargate dork and probably would have loved this)
Michael
Tuesday, December 27, 2011 at 6:41 PMI’m also a developer that was working on this game when it got cancelled.
For those of you ragging on the visuals…well…duh. It was a Xbox and PS2 game for a start, and these videos and screenshots, if they were taken at the time of the game’s cancellation, would have been taken at the point where we were late alpha stage. A great deal of plishing still needed to be done, but I estimate there was probably 5-6 months of solid work left on it.
All of the levels were present and playable (some of them in a near-complete state), pretty much all of the official voice acting was in the game. Some of the enemies were still pretty rough around ghe edges with placeholder animations, and the weapon and damage balance was off as well. Many of the cinematics were still placeholder as well (but they typically don’t get added until beta anyway). All in all, all of the components were there, they just had to be put together and fine tuned. Mind you, the PS2 version was a bit of a mess…we would have needed to shift a lot of focus onto that platform to get it up to the standard of the Xbox and PC.
And as a side note, we were using Unreal 2.5, not Source…so if anything the game would have looked more like games such as Unreal 2, Republic Commando, Deus Ex: Invisible War and Pariah than Half-Life 2.
I still have the last stable build we had before the cancellation on a portable hard drive. We got so close, it’s such a shame is met an utimely end in the way it did. At any rate I don’t think my NDA from Perception applies there anymore so if anyone has questions, ask away.
Kyall
Tuesday, December 27, 2011 at 6:51 PMKnew about it, never seen it, props to the character modellers, even ps2/xbox gen those models were really accurate to the characters. Man I would have loved to play this.
nebarik
Tuesday, December 27, 2011 at 8:10 PMhows this for a question; any chance of a leak onto the interwebs ;) not like the game has any income potential these days.
i ask mainly as i was super psyched for this game back in 06-07 before it got cancelled. hung around quite a lot in the forums, may have been one of the highest posters there actually. seriously, as crap as the game may be (being in alpha), i want to play the hell out of it
Michael
Tuesday, December 27, 2011 at 8:43 PMHaha no, no chance, sorry. Even though the game was canned I don’t know if any of the assets we used are still owned and under copyright from MGM. Could be a serious violation if I was to release it.
For the record, the project was terminated in January 2006.
nebarik
Wednesday, December 28, 2011 at 7:54 AMah right right, fair enough.
it was so long ago i just remember a vague “during my high school years”. i get dates mixed up :D
mattroe
Tuesday, December 27, 2011 at 7:39 PMAn open world game based on SGU… yes please. Would be an awesome way to finish the story, and Destiny would be a fantastic setting, especially for an open world game.
OzHuski
Tuesday, December 27, 2011 at 8:07 PMJust gimmie a good damn Stargate game that continues the story >.< Be it SG1 or SGU!! Maybe even SGA..
/sigh. Life without Stargate just sucks.
matt
Wednesday, December 28, 2011 at 9:44 PMi have every season on sg1 and sga and tbh i would not go near a SGU game. that show sucks DONKEY PENIS! srsly
John
Tuesday, December 27, 2011 at 11:19 PMDid anyone else nolstagia badly at the music?
jw
Monday, January 2, 2012 at 6:58 PMsure did . I’d have bought this if released -and suspect worldwide fan base would have to, it had huge following if add up all the fans in all the countries where it aired
nogood
Wednesday, December 28, 2011 at 10:25 AMWhy would a company pump so much money into a project just to cancel it when it was so close to completion. Even if it didn’t make millions they would still have recouped some of the costs. Dissapointing, even if it was released now i’d still jump on it, pretty graphics are just the icing on the cake, not the be all and end all of a game.
matt
Wednesday, December 28, 2011 at 9:43 PMTEEEEEEAAAAAAAAAAALLLLLLLLL’C!
why didnt they finish this game.. shooting jaffas.. omg..
Adam
Thursday, May 31, 2012 at 10:38 AMSo sad. This would have been awesome.