Kotaku Awards 2014: Australian Game Of The Year

What was Kotaku Australia's

favourite Australian game of 2014? Click on to find out!

Reader's Choice

Borderlands: The Pre-Sequel This was an absolute clear winner, taking in 46% of the votes


Screencheat It's the Mario Kart of first-person shooters. That means it's very good!

Editor's Choice

Framed Why Framed? I dunno. Probably the concept, which I loved from the second I heard it described. Probably the execution, which is pitch perfect. Probably the presentation, which is just so uniquely gorgeous. Probably those animations, which I never, ever tire of watching — which is a good thing because I suck at the game and repeat viewing is essential.

Probably the music? Probably the subtle story telling, which seamlessly integrates into the mechanics of the game. Probably the ridiculous level of polish. Probably the way it intertwines with the mobile/tablet platform. Probably the way that it melds form and content.

Probably all those things.


Screencheat It's funny, when I heard about the idea for this game — a first-person shooter where screencheating was actually required — I loved it, but a huge part of me worried the game wouldn't actually be fun to play. How could it match the production values of other AAA multiplayer shooters. The answer was simple: it didn't have to. Screencheat goes in a completely different direction. It's simple, it's quick, it's fun. It's a great equaliser. I call it the Mario Kart of first-person shooters. That's probably the best compliment I can pay it.


    Wow.. did not see that coming at all. Maybe it's just because I am not a of the Borderlands series, as much as I have tried to get into it. The fun is lost on me.

    Borderlands wins kotaku au just on the strength of the australianisms.

    I haven't really started play Borderlands yet as I'm still hooked on Far Cry 4 (which I picked as my game of the year) but I can't wait to get stuck in as I loved BL1 and 2.

    I think I missed the nominations for this ( I did vote though) but if I could have I would have nominated don bradmans cricket. I was critical of it at launch (in some ways it was broken) and I did not like the way some people were defending it on their main forums (where the developers post with the user base). But since it's been patched a few times it's a good framework for the series going forward. As far as I know it is the first cricket game with a career mode (think myplayer in nba2k) which is now working well and just needs to be fleshed out in the future. I've just started replaying it again this week and am hooked now that the bugs are ironed out.

    I'm a short way into Tiny Tina's D&D DLC for BL2 and it is very very fun. The number of winks and nods to roleplaying tropes and general nerdery is just staggering. That being said, after playing BL2 plus all the DLC in preparation for the Pre-Sequel, I'm thinking that taking a breather and playing something else beforehand might refresh me a bit. Apparently, for me, there might be such a thing as too much Borderlands!?!

      That Tiny Tina DLc is the best DLC I've ever bought.

      It actually adds to the story and shows another side to Tina

    I find it hard to believe borderlands won without that post being hijacked in some form.

      Remember that is is only inclusive of 'Australian' made games. The list of AAA titles starts and ends with Borderlands: The Pre-Sequel.

        Australian game with biggest budget award.

        Yep. The category should have been called Australian game that you've actually played.. of the year.

          Here's my list of Australian games played since 2006.


    I feel some people might be getting confused between Kotaku Australia's and Australian Game of the Year. This is for the Australian made game of the year.

    Whaaa... South Park stick of truth did not win! Did my vote mean nothing?

    Edit - oops... aussie game of the year

    Last edited 10/12/14 11:39 am

    Borderlands has a bogan gun that says C*nt.
    Game of the year. Every year.

    I found Framed a bit over-rated tbh. It was wayyyy too short for the cost of it, and a lot of the game mechanics could have been explained a bit better.

Join the discussion!

Trending Stories Right Now