We gave you the chance to ask questions of Tom Crago, head of the Game Developers Association of Australia. After the jump, Tom chats about getting a job in game development, how Australia compares to the rest of the world, and the diea of “Made in Australia” stickers on locally developed games. More »
…entirely up to you. I wanna know what game you want to be featured in the next Kotaku Xbox Live Community Playdate. More »
Dammit, we want you to tell us stuff! Stuff like where you prefer to buy your games. More »
This is where Kotaku readers go to talk about the stuff we’re not already posting about. More »
My first weekend back in Sydney after E3, I’m so looking forward to just kicking back and playing a whole bunch of games. More »
We’re throwing up the bat signal here at Kotaku as we give a call-out for Kotaku tipsters! More »
Dammit, we want you to tell us stuff! Here’s how it works: We ask a question, you answer it. Simple and no strings attached! More »
This is where Kotaku readers go to talk about the stuff we’re not already posting about. More »
Think of this as the opposite of the Ask Me Stuff post. Here’s how it works: We ask a question, you answer it. Simple and no strings attached! More »
Chris Avellone is a legend among RPG circles. He’s worked on Planescape: Torment, Fallout 2, KOTOR 2 and Neverwinter Nights 2. We were lucky to have Chris take a moment out from designing Sega’s upcoming spy RPG Alpha Protocol and answer a bunch of questions from you. More »