We gave you the chance to ask questions of Tom Crago, head of the Game Developers Association of Australia. After the jump, Tom chats about getting a job in game development, how Australia compares to the rest of the world, and the diea of “Made in Australia” stickers on locally developed games.
Dammit, we want you to tell us stuff! Stuff like where you prefer to buy your games.
This is where Kotaku readers go to talk about the stuff we’re not already posting about.
My first weekend back in Sydney after E3, I’m so looking forward to just kicking back and playing a whole bunch of games.
Dammit, we want you to tell us stuff! Here’s how it works: We ask a question, you answer it. Simple and no strings attached!
This is where Kotaku readers go to talk about the stuff we’re not already posting about.
Think of this as the opposite of the Ask Me Stuff post. Here’s how it works: We ask a question, you answer it. Simple and no strings attached!
Chris Avellone is a legend among RPG circles. He’s worked on Planescape: Torment, Fallout 2, KOTOR 2 and Neverwinter Nights 2. We were lucky to have Chris take a moment out from designing Sega’s upcoming spy RPG Alpha Protocol and answer a bunch of questions from you.