The State Of The Wii U, Just Three Days In

The State Of The Wii U, Just Three Days In

Nintendo’s new console is just three days old and already one of the most controversial creations the company has ever produced. The Wii U is better than you may have heard, but it’s in some ways worse. It’s also changing. Constantly. And mostly for the better. Just as new issues are being discovered some of its problems are already being addressed. The state of the Wii U seems likely shift day by day. Here on day three, here’s what’s going right, what’s going wrong, and what needs to change.


  • There are lots of games. There are more than two dozen at launch, which is a healthy amount for a new console. Just look at this bunch… not too bad:
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  • There are several very good launch games. New Super Mario Bros. U, Nintendo Land and ZombiU are all very fun. There are so many games, in fact, we’ve yet to be able to spend a lot of time with some of the potentially interesting titles like Scribblenauts Unlimited or the apparently-improved Ninja Gaiden 3.
  • The GamePad controller is light, comfortable and useful. It turns out you can add a six-inch screen to a twin-stick console controller and you wind up with a better device, one that, at minimum, makes map and inventory displays bigger and more accessible.
  • The Miiverse is amusing and handy. Nintendo’s promising new social network functions as a message board for any of the system’s games and apps but also functions as a handy source of advice if you’re stuck in the middle of a game. Just screencap where you’re stymied, multi-task your way to loading the Miiverse, post you screen and a query, go back to playing and, inevitably, someone will answer with a tip-and you’ll be able to know if they had played the game, to boot. Posting in Miiverse is moderated after the fact, so fears of delays in message-posting have proven unfounded. Moderation may be heavy-handed (we have too few examples to make a judgment), but we can confirm that users are being creative within the confines Nintendo allows. Go to any Miiverse page and you’ll see as much.
    Also, after a Sunday of instability, Miiverse seems to be staying online. A rep for Nintendo told Kotaku: “Due to an overwhelming response from the public on Miiverse, the servers supporting this feature went down. The service is now functioning normally.” The company also claims that what appeared to be a hack of Miiverse on Sunday was actually a case of a user accessing a “mock-up menu” in the service. Nintendo says that the menu “has now been removed and is not accessible.”
  • The eShop needs work, but already rivals its console competitors. Nintendo’s online store on the Wii was slow and confusing. Its DSi shop wasn’t much better. The 3DS one was a step up. The Wii U one is actually good. You navigate it on the GamePad’s touchscreen, which makes reading the listings and tapping through the menus a cinch. Better still, most of the launch games, including a few download-only titles, were available for purchase on day one. The system saves credit card info, though it could use a shopping cart and a purchase history display.
  • Wii transfer worked well. Moving content to an old Wii to a new Wii U is easy and is accompanied by an adorable animation. The Wii U emulates the Wii and keeps old Wii content relevant. There’s a flip-side to this, though… see below.
  • The WaraWara plaza is already evolving. On day one, the Mii-filled plaza you see on your TV when you turn on your Wi Uwas just showing Nintendo-made Miis and the Miis on a user’s friend list. But last night, Nintendo switched things, and the plaza now features clusters of Miis representing players who have commented on various games on the Miiverse. In the centre of this ring of players are the user’s Mii and those of their friends. Speech balloons pop up from any of these Miis, which pretty much means, that the first thing you’ll see when starting the Wii U isn’t an ad nor a publisher-created image of a game. What you’ll likely see are the ideas and opinions of Wii U gamers. As a result, when I’m booting up my Wii U, I’m seeing people troubleshoot Black Ops II headset support, rave about Nintendo Land, grumble about IGN‘s review of ZombiU. This isn’t buried. This is how the system is welcoming me. It’s an extraordinary gesture on Nintendo’s part to put the voices of its users in the launch screen of the console.
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    I even saw someone making a Virtual Boy joke.


  • The super-slow OS is worrisome. A console powerful enough to run Assassin’s Creed III and Mass Effect 3 should not struggle and take 20 seconds to go from its system menu to its system settings app. It should not take 15 seconds to close a game and go back to the main menu. This kind of tardy performance was barely tolerable on the Wii in 2006. It’s worse on the Wii U and desperately needs improvement. But when I asked Nintendo if they could or would make this better through a firmware update a rep said that the company had nothing to announce at this time.
  • Controller sync problems abound. The most common complaint we’ve seen from readers about Wii U functionality is that they can’t get the GamePad or Wii Remotes to sync to the console. We’ve fielded a couple of complaints per day on Twitter and in email. This is not a plague, but it is the most common malfunction we’ve heard. Users either need to wait a long, long time for the sync to take or they have to trade their system in. We can say that we’ve had no problems on our team’s three Wii Us.
  • The Wii emulation hides all the Wii content (and your money). It’s nice that the Wii U can pretend to be a Wii. It’s disappointing that it keeps all of a user’s Wii content, including Virtual Console games, inside the app that puts the Wii U in a Wii emulation mode. This would not be as big a bummer if the Wii app loaded quickly, but as with all other system apps, it takes its time. It’s also worrisome if this signals that Nintendo won’t let Wii-purchased VC games be moved to the main menus of the Wii U. And if Nintendo has the audacity to make people pay for those games again… just to have them on the Wii U menu? Let’s hope they’re not considering that. Sadly, any unspent money in the Wii’s shop stays in the wallet held in the Wii U’s Wii shop. The money doesn’t transfer to the WIi U’s eShop where Wii U games are sold.
  • The GamePad screen lacks multitouch. As good as the GamePad is for games, its lack of multi-touch control makes the system’s web browser feel archaic. Using control sticks and tilt as well as single touch is a poor substitute to modern touch-screen web-browsing standards. Good thing no one’s buying the Wii U for web-browsing.
  • Slow, mandatory installs are another drag. The Wii U is a system that makes its users wait too much. It’s nice that eShop purchases download in the background by default, but, as is the case on PlayStation 3, downloaded games must be manually installed. The system can’t do anything else during installation. No problem, if the installation is fast. It’s not. The 2GB Trine 2 required a 17-minute installation. Smaller games required a proportionately smaller amount of time.

Needs Fixing ASAP

  • Patch-nation. The Wii U simply requires too much downloading and updating. Buy the system, take it home, wait an hour while a patch downloads so you can use half of the machine’s advertised features (otherwise: no online, no Miiverse, no Wii compatibility, no Netflix, no eShop). Pop in any game that uses online features? It needs a patch too. Nintendo needs to ship consoles that are patched ASAP. And it would be nice if the system, which knows which games you have once you pop them in, would start pulling down patches while I’m not using the console. The PS3 can do this; so should the Wii U.
  • Nintendo Network ID migration needs to be added. It’s nice that Nintendo has created an account-based system to track online purchases and to save a user’s profile. This is a great improvement from their old tricks of locking people’s purchases to a machine and forcing people to re-buy games if they got a new console. The Wii U launches with a promise from Nintendo that Nintendo Network IDs will be transferrable from one machine to another-just not yet. For now, you’re stuck with the ID on the first Wii U that you register it to. Although… when asked about when migration would be permitted and about user concern that, should their Wii U break, they’d lose access to their ID, a rep for Nintendo said, via e-mail: “Anyone who experiences any issues with a Wii U console can troubleshoot at or contact 800-255-3700.” Perhaps Nintendo tech knows something about how to migrate NNID’s that we don’t.
  • Friend requests are confusing. Nintendo promised that the Wii U, in ditching the Wii’s notorious friend code system, would make adding friends on the new console easy. But friend requests only seem to pop up if people send you the request via Miiverse. You get an alert. You can choose to accept the friend request. But it seems that if you are friended via the Wii U’s actual friend request app, you don’t get an alert. You have to friend the person yourself to discover they did the same. So you have to communicate in real life, as you did with friend codes. That’s weird. Nintendo needs to have a consistent friend request system in their console.
  • GamePad battery life is wretched. The GamePad needs charging every few hours. It’s best used wired, plugged into the wall. As soon as possible, Nintendo needs to get a better battery in this thing.

It’s good to see that the Wii U was packed with ambition. It’s understandable that in reaching further on day one than probably any other console maker ever has, Nintendo has made several gaffes. It’s gratifying to see some problems already being fixed and to see functionality improving. It’s nevertheless worrisome that some issues may be inherent to the machine, and it’s disappointing to see that in cases like Wii backwards compatibility, Nintendo has delivered an experience that technically fulfils its promise but doesn’t provide an ideal user experience.

The Wii U is no more shaky at launch than the PS3 or the 360. All these machines sputter at take-off before they soar. There’s potential here. Let’s hope there are no fatal flaws and that Nintendo prepares to be a proper pilot for the journey that many people have already spent a lot of money to be a part of.


  • I have no interest in a Wii U but I really hope I can just as easily transfer my digital content and account information from my Xbox 360 to the next Xbox, whenever that comes out.

    • You can easily do that from xbox to xbox at the moment and with the Gamertag and cloud options – the promise is there – hopefully it is just refined.

      • Yeah, what I really want is to get my new Xbox, plug them into each other, then come back and have it all just work, digital licenses and all.

  • Other than hardcore Nintendo fans and younger children, I don’t see how anything there can compell anyone to purchase the console, I mean slightly modified version of games you’ve already played? eh, a zombie game with touch screen gimmicks? eh. But I guess that is the market Nintendo love

    • Why does annoying (and trendy) message-board cynicism have to be the norm now? It’s a toy. All consoles are. Some people like having fun, some may actually have a different idea of what that is than you do and you know what? It’s not wrong to be less than 100% pessimistic about everything to raise my e-penis.

      • I don’t even know what you are flipping out about? My point here is the “fun” factor you are defending is available elsewhere in plentitude, other then another gimmick what does this console offer over what is available? I’m not even saying the new PS or Xbox will be any better.

        I will only consider one of the “next gen” console when they release an exclusive game that I feel like I am absolutely missing out on if i don’t play it (which is the case for a lot of people), where is this for the WiiU for your average gamer that isn’t the hardcore nintendo fan. Hell there is barely any show from the Nintendo staple IPs to get people interested.

        In 6-12 months that may change but currently I frankly cannot see the hook for the WiiU. Obviously it is an opinion and some people will see something there, but I see a lot of people who share mine.

        • It offers something different. Its nice and fine for people to say its not enough or that its a gimmick, and not have to come up with any ideas themselves. After all they arent in charge of a multimillion dollar companies fortunes. They dont have to come up with ideas and strategy that could very well decide the company and the fate of everyone that works there. Its easy to be a critic behind the comfort of at computer screen. Well whats yours or anyone elses alternative? Whats your great idea you think will sell, and sell to the masses. All i hear is people saying its not good enough, but cant give a better alternative. If you cant dont complain.

          Nintendo is banking on this idea, something different, something the others arent doing. It may not be the greatest idea but its what they believe will keep them in business. It wont appeal to everyone but what idea ever does?

          You may not see it, but i’m fine with there strategy of wanting to be different. Its worked well for them in past. I dont see why they should change any time soon

          • ….thats nice but why are we all of a sudden Grinches for simply having an opinion? its not like I’m going out of my way to rain on peoples parades when I say I don;t see the apeal of the Wii U

          • It’s one thing to have an opinion, it’s another to actively go in to a Wii U topic and make a comment basically saying that anybody who could possibly like this is either a child or so blinded by their hardcore fandom that they can’t see how useless it is. If I don’t see the appeal of the latest game or movie, I usually just ignore posts about it, I don’t take the time to knock it, but that’s just me.

            And the only reason it is an issue is because in every single Wii U article, there’s always a few “I don’t like this and I don’t want anybody else to like it either” posts… once or twice I understand, but enough already, we get it! The Wii U is for kids, fine, don’t buy it… I’m personally really looking forward to tearing up NSMB Wii U with my mates though, all of whom are over 30.

            EDIT: I can see that I’m overreacting a bit, taking the time to write out all of this, perhaps I am a hardcore Nintendo fan after all (though I do love all the consoles!).

          • I personally agree with the “”so blinded by their hardcore fandom that they can’t see how useless it is” (although I would say useless is too harsh and inaccurate, unimpressive would be better).

            I don’t mean for that to be patronising, although I accept that it may be in anycase.

          • Like ever product out there its not for everyone. Did you even read that i said it wont appeal to everyone?

          • If it doesn’t appeal to ‘everyone’ or at least close to that, the marketing department has failed. The whole point of the Nintendo ‘family console’ branding is exactly that: appeals to ‘everyone’.

          • My critisims are more likely (even if it is only a 1/1000000 chance) of making a difference to anyone than my ideas so why bother? That is not to say I don’t have them.

            Sadly all other arguments aside, gimmicks is not what the industry needs to thrive. The big 3 (Nintendo/Microsoft/Sony) need to stop with all the propritary BS and start using more standard hardware and software. If anything can be shown by android is that a bunch of different brands can use similar hardware and software and still remain independant companies. This is what would save gaming, because then the developers would be able to focus a lot more on the game being fun and looking amazing rather than making it work on everything, which is the only way to make money if you are not a 1st party dev.

            Multiple hardware configurations is holding games back in so many ways. Look at PC games, most games are trash on that now because nobody has the resources to make sure they run well on it. The same in the early days of the PS3, ports to that were a lot worse than the xbox versions because they couldn’t afford to throw enough resources at it.

            If they did this they could even still have their gimmicks as well.

          • Your never gonna have new things or changes in the console market if you dont try new things. I’m happy that Nintendo is trying something different. if sony and microsoft want to keep status quo, thats great too. Thats the type of variety i want to see in the console market, and much better then 3 console makers offering the same thing. How boring would that be?

            i asked the question about any ideas that would be better then the gamepad concept because i can see that Nintendo is happy to go along the path of being different, in anyway they can. The gamepad makes Nintendo different, and in that sense it succeeds in what Nintendo wants in its products and its strategy. It worked well for Wii i dont see why it would things cant be the same for Wii U.

          • But this is nintendo maintaining the status quo, that is exactly what it is. It is throwing another gimmick on top of an archaic principle of making sure your hardware and software is completely different in an attempt to entangle developers into prioritising your platform over the competition.

            It worked for the Wii because motion controls were unique and new and more or less unheard of in general, touch screens are not, no matter how they are integrated. Nintendo have milked it themselves with the DS line. Microsoft have already done it with the smart glass as well. Sony have planned for the same thing with Vita intergration in their next gen console. Explain how Nintendo doing it is unique or different.

            Nobody said they had to be all the same, you can run unique peripherals off of the same hardware and software so the companies can keep their “difference makers”. but frankly I would rather see the whole industry evolve then one company make a tiny success over their new gimmick to the detrement of the developers. It is not the hardware that makes a game fun or memorable, it is the people making the game, which is something the Wii showed through and through.

          • Nintendo is maintaining status quo? You cant be serious. No one has done this before on a home console. Love people throwing the word gimmick around like they are some sort of judge who makes the decision what is and what isnt. I dont think so. They used to call Wii a Gimmick and look how that turned out. All consoles have it, phones and tablets all have motion control. Its practically a standard. Obviously people dont all like it, but thats not the point. Its here to stay. People were so quick to label it a gimmick and look at motion control now. Guess there are alot of people that cant accept being proven wrong. Now we have the gamepad concept and people are already calling it a gimmick before it has a chance to prove itself. Here we go again.

            What defines different? What quantifies enough difference? Who decides whats different enough? Seems like you’ve taken it upon yourself to decide, sorry thats not how it works. The fact that no other console or device can do what it does is difference enough. Thats all that matters.

            Why is it a detriment to developers? Now they can freshen up new franchises with new ways to interact with the games, try something new and different. It doesnt have to be major features, but a few here and there that take games to a new level. The potential is there. Compare that to releasing the same console like the ps3 or 360 with better graphics (in other words what we assume ps4 and 720 will be) what more can be done to change game if all that is different is the amount of pixels on screen , yes it will look better but is that all that can be done? I sure as hell want more.

          • @terrak

            Oh no.

            No, no, no, no, no., no, no

            Sure, if everyone’s zigging, it’s good to zag – i’m a great believer in that, but it is not good enough simply to different itself. You must also offer something of value. Something that is not being offered by your competitors.

            Yes the gamepad is arguably different to it’s competitors offerings, and arguably not so different (smartglass, PS3 / Vita cross-compatiability).

            Even if we were to accept that the gamepad is different, is it different enough? Does it offer us enough benefit in order to justify the expense of purchasing a new console. That’s where things fall down.

            The Wii worked because it brought a new mode of gaming (motion controls) to the masses. The Wii U may very well not work because it’s new mode of gaming (touchscreen tablet) is not new to the masses. If there were no such thing as a tablet, or DS, or 3DS, then the Wii U would be offering something new and exclusive. But we do have those things.


            I do agree with you on one point, that the gamepad might well be here to stay. I think all the reviews of the Wii U i’ve read / watched have been universally in praise of the gamepad, and as we all see it’s seemingly quite replicable. We’ve had cross compatibility for a while (PS3/PSP) and we now have the seemingly sophisticated Smartglass. I suppose we can argue that this new mode of gaming was brought to us by the Wii U, but I suppose we could also argue that it hasn’t been. Either way, it seems to work to an extent and based on that will likely remain with us in one way or another, as you rightfully say motion controls have.

          • I see the amount of sales as the true measure of somethings value. Sure you may not agree with a certain product being of value and understand why its successful (for me its the ipad) but hey, other people get value from it so regardless of my opinion the product has value. Same applies to any product. As long as people are buying it there is value in that product.

            Smartglass and ps3/vita will always remain optional, the Wii U gamepad is standard, thats the key difference.

            What defines different? What does one have to be different? Lets not get in to quantifying this because lets face it thats impossible. Lets however compare it to what came before the Wii U, and to be sure nothing on the home console market can do what the Wii U can do (smartglass and ps3/vita came after the Wii U’s announcement).

            I never said touch screen was new, nor is the concept of 2 screens. But when you think about it its a new take on an old concept. Why do consoles have to come out with something ‘Wii’ like all the time? It would be nice but rarely does that happen. In terms of what it provides the home console market, yes its new, a new way to interact with games, the potential is there but it has yet to fully prove itself. That will take time.

          • You think the WiiU is a gimmick, hahahahahahahaha.

            The WiiU is basically a supped up Nintendo DS and we all know how the DS was a massive failure right……… wait.

            Go back and have a look at the DS library of games and then look at the possibility’s for games that will be made for the WiiU in the future,

            I hope Sony and Microsoft both integrate touch screens into there new consoles controllers for next gen.

            As for the PC game comment, your obviously not a PC gamer because if you were you would not have said that.

            I am so sick of people bashing the console it’s only two days old ffs, give it time to grow.

          • oh i must not be a pc gamer because why? because of all those great AAA titles that get a nice big fat PC optimisation yeah? give me a break.

          • At least its getting better with stuff like Sleeping Dogs, Max Payne 3 and from what I can tell Far Cry 3.

            We live in hope!

          • I think the critics amongst us are able to see that Nintendo has an excellent track record but expect far, far more than what we’re being sold about the Wii U. We’re just not “getting” the gamepad. Sure it’s great at what it does, but why should we care? We already have a great controller on our PS3s / 360s.

            We expect the next gen of consoles to wow us, and the Wii U is so very far from doing that. Really, we’re in a state of shock – we can’t comprehend why Nintendo is offering us so lame – lame in the sense that it doesn’t offer any improvements over our current consoles. None. Ok, one. The gamepad. The oh so impressive non-HD, non portable game pad, that is hardly wireless if it most llikely needs to be connected to the electric mains.

            We want to be impressed by Nintendo. We want to be impressed by Sony, MS,. Apple, Google, Samsung, Hyundai – whoever – we don’t care. We just want new, cool and progressive gadgets, and Nintendo are not giving us one. And that confuses us.

            To answer your question, we expect Nintendo to impress us. That’s their job. And if they don’t impress us we’re not going to buy their machines. It’s no more complicated than that.

        • It’s just a little bit insulting to say that only young children and hardcore Nintendo fans will want this console. I’m looking forward to the console (pre-ordered) and I’m neither a child nor a “hardcore Nintendo fan”.

          I agree with login – I’m a bit sick of people commenting in each Wii U article about how Nintendo consoles are only for kids and that they are too mature to be interested by the childish tastes of a Mario platformer or “touch screen gimmicks”. It feels elitist and slightly offensive to those of us who enjoy gaming in all it’s different varieties.

          You claim that the average gamer wouldn’t see anything of value in the Wii U… the “average” gamer is somebody who plays farmville and angry birds, and who probably wouldn’t see anything in the xbox, playstation or any other dedicated gaming device for that matter. If you want to expand your definition of average to include people that purchase gaming devices, then there are a lot more people (who are not kids or hardcore Nintendo fans) who know and love Mario and Zelda than there are who love Halo or Uncharted. That’s probably in a large part down to nostalgia, but the love amongst the “average”, older gamer is still strong.

          I think you see a lot of people who share and reinforce your opinion because you’re looking for it, but I think you’ll find that the sales figures will speak for themselves.

          EDIT: I can see that I’m overreacting a bit, taking the time to write out all of this, perhaps I am a hardcore Nintendo fan after all (though I do love all the consoles!).

          • Sorry I wasn’t more specific when i say average gamer, when i say average gamer who is not part of the casual gamer market, because face it they are 2 different markets these days.

            And that is great about the nostalgia factor but where is that in the release line up for the WiiU? instead of jumping on the YOUR WRONG FOR YOU OPINION band wagon, you could of read that this was my main issue with the line up, that at this stage there is compelling reason to buy, maybe when they release a decent mario or zelda that might change.

            I also don’t know why you are latching your own insecurities about your purchase on to me. I wasn’t saying it was JUST for children, I was saying I am not compelled to buy it for multiple reasons and none of them were for that reason but I can see why it would APPEAL to children, in that the release titles that are not already all over every other platform are very childish, not the console itself.

            My personal preference is not to shell out money for a console on the hopes that a cetain type of game will be released, yours clearly is.

            EDIT: That is fine, I got a great kick out of my Wii for the couple of games that I ended up actually enjoying, I think the point still stands. I know people will find appeal in it, I was not saying it was JUST for those sectors, I was saying that is where I see the key appeal in the current state of the console.

          • I feel sorry for people who cannot enjoy all kinds of games, with a child-like outlook.

            You’ll get cancer if you take things / yourself too seriously :p

          • Perhaps I am a child, or at least a child at heart… or perhaps my children are older than you. Either way maybe next time you could put forward an opinion or argument instead of just spouting an inflammatory one liner. Everybody else commenting here, on both sides of the argument, has been pretty thoughtful and respectful in their replies.

        • You’re perfectly entitled to your opinion, and entitled to express it how you please, wether or not that’s cynical.

          I agree that there’s a lot to be cynical about.

          Sure we could all say, well some people like the Wii U so why post a negative comment about it, but the point is that this is a discussion forum, and the nature of this article is at least somewhat negative.

          We’re allowed to post non-supportive, critical comments. To do so is in no way a bad thing. In fact it’s a very positive thing as it helps identify and discuss issues which ought to lead to improvements in one manner or another.

          For me, I’ve been shocked by the unimpressiveness of the Wii U since it’s announcement. Then i’ve been further shocked by the gaming media’s lack of denouncement of the system. Then i’ve been further shocked by the general lack of excitement for this new console. Now I’m mildly surprised to hear how badly the system is performing – in terms of what it offers the consumer.

          29 games on launch is good if you want numbers. And the games are good, but most (or a significant proportion of them) are last years (or last quarters) games. Why are we getting excited about last years games. Sure, Darksiders 2 is good on Wii U, but its good and has been good on the other systems. Nintendo shouldn’t be given a pass for releasing games that have already been released elsewhere. We should be being impressed by Nintendos unique gaming offerings and experiences, but then Zombi U has received some very poor reviews.

          It looks to me that the Wii U has crashed, but not quite burned. Instead of exploding into multiple pieces, it appears to be sliding along the length of the runway. And in the meantime people are going about their business as if nothings wrong. Personally I see something wrong, and I won’t be surprised when the fire brigade are called.

    • piat, do you not think that some more games might come out for the system and that it won’t be launch titles forever? The x360 and PS3 had TERRIBLE launch titles. The WiiU has a much better line up. So for that reason would you say that you don’t see why anyone but fanboys would buy the x360 or PS3?
      How about not wanting to play your games at sub 720p resolution? That’s a pretty good reason. How about having some new gameplay experiences? How about actually liking nintendo franchises which are all brilliant? How about it having a great launch line up? It sipping tiny amounts of power to play? It having brilliant online and media features? Nope, only for fanboys man. The x360 launch model failure rate and a launch window line up of mostly ports of games that were also on the PS2 and original xbox was crap and the PS3 having few decent games for about a year made them such awful consoles that have been such failures amiright?
      Buying any console at launch is pretty much for fanboys. Buying it at all is not.
      By the way, wait and see MS and Sony putting out their gaming tablets/controllers. Xbox Surface is already rumoured.

    • Zelda, Metroid, Starfox, Super Smash Bros. I couldn’t care less what other consoles do better or worse in. At least Nintendo consoles still feel like a console rather than a locked down weak PC.

  • Honestly, I don’t see any of those negatives changing my opinion of the console. Yes, it’s far from ideal, but that doesn’t change the overall potential of the system. Most of it sounds like firmware issues anyway ; and at least they can be addressed.

    • I don’t like how people look it at this way…

      This is a stand alone product that was sold in a faulty state.. Major issues should be addressed before releasing a product. FIRMWARE issues should never happen when a product is sold. Sure there can be updates, but the base product should be solid and stand-alone.

      The sale process of all products digital are in danger of being properly quality controlled due to end-user’s being to willing to pay full price for a product half-finished with promises of dlc/patches to make it work better.

    • Yeah mostly. You can play Wii games, and they get slightly upscaled to 1080p (not sharply on the geometry the way Dolphin does it, just really TV trickery, so a slightly better image, but not really HD) – but gamecube games will have to be purchased from the online store, and at the moment you have to put the console into “Wii Emulation” mode that basically turns it into a Wii while you’re playing the older games – it’s not integrated as nicely as it could be.

  • Thanks for the heads up, was thinking of getting one. It seemed innovative but now reading these articles, it seems glitchy, annoying and slow, along with excess of fast net needed for general functionality which I do not have! So in the end the console seems a bit rushed and cheap and nasty!

  • The Wii U will be the first Nintendo console I won’t be picking up at launch. It seems the only must have game is a good 2D Mario, which is nothing we haven’t seen before. It really came down to Mario and Zombi U if I would get one, but with the reviews been all over the place on Zombi U, I think it’s a warning to keep away. So I will pick up a Wii U in the future when we see more of the awesome Nintendo franchises

  • “The GamePad screen lacks multitouch.”

    Why is this in Bad? It’s one of the best things about the machine.

    You can take your capacitive screens and shove them.

  • I guess it might be too much to ask for a console that doesn’t have any hiccups on launch. And of course, a ‘problem’ for one person might not be a problem for another e.g. Surely they’d have tested battery life and gained feedback from user testing. That’s another issue.

    But you’d think after 20+ years or so in the hardware and software business, that they’d have figured out how to launch a product without the kinks, by now.

  • They really painted themselves into the corner with this one.

    This may be the beginning of the next generation but I daresay Nintendo are not going to be the winners of the generation.

  • Haha. These comments are hilarious. I’m trying to think back to the early months of the PS3, and how well things went there. I think not great, but then they didn’t have any games worth playing until maybe 12 months in. Can’t remember thinking the system was laggy or useless at the time though, from a hardware and OS standpoint. I think if we can give Nintendo some time, these kinks will be worked out. The 3DS was a nightmare at launch, so at least the Wii U hasn’t been that bad. I must say that video of the laggy interface on a different Kotaku article makes me a bit unsure, but who knows, by the time my Wii U is ready to pick up on the 30th, there could be ANOTHER patch ready that’ll smooth things out a bit. No doubt Sony and Microsoft will announce far superior products in the next year or so, but will they have ‘all’ the games I want to play? No. There will always be a place for Nintendo if they keep pumping out quality games, regardless of the online features, or laggy interface, or resistive touchscreens.

  • Had it for a day with 3 games and took it back.
    Epic launch fail. Frankly, I hate it. Love Nintendo, but don’t appreciate this. Might try again in a few months to a year when the bugs are all worked out.
    My main problem is the whole app thing and the fail compatibility/connectivity. How can I play when none of the remotes which set me back a few hundred dollars will work. And then when I do play, it takes ages just to get into the game. I’m not even going to mention the patch because that was just ridiculous. Back to the App thing. Why? Just why?
    Why does a console need to run apps? It’s needless. If I wanted an ipad I would’ve bought one.

    If this all goes bad for Nintendo, I hope they do what Sega did and produce games for all platforms. That would be kickass. Nintendo’s handhelds should keep them afloat though.
    All I know is for $650, the Wii U on launch was a complete disappointment. Hope they sort their shit

      • WITH 3 games, a second controller and some other shit. It all came to just under $650.
        I’ll pick one up again in a year or so (as stated below)

      • Mine had connectivity problems with my controllers. Took me hours to get one of them to synch and then it ran out of battery 2 hours in -_-
        I’ve chalked it up to I got a 1/100 faulty console.
        I’ll give it another chance in a year or so. HD ZELDA!!

  • This is dead on arrival. Nintendo lost the plot and if this is a “next generation console” god help us. The PS3 and X-Box circa 2007 trounce this. I used to be a big fan of Nintendo, big fan, until they just lost the plot to casual gamers who now use the iPhone.
    Eat shit and die Nintendo.

  • Arrr Nintendo, I love you!

    Mark my words, this game pad will change gaming. I hate swinging my around like an idiot to play a game, but adding a touch screen that can be used in so many ways…. Genious.

  • The Good: Prices for the Wii and Wii games will go through the floor, enabling this PS3 owner to get a Wii and catch up on games like the Zelda series, Xenoblade, Metroid etc dirt cheap.

  • It’s appropriate time to make some plans for the future and it’s time to be happy.
    I’ve read this post and if I could I want to suggest you few interesting things or tips. Maybe you can write next articles referring to this article. I wish to read more things about it!

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