A Digital Warhammer 40K Collectible Card Game? Uh, Sure

There's been a surge of interest in digital collectible card games and considering how hot free-to-play is now (at least among easily excitable marketing types), why would you not copy the hugely successful business model Magic: The Gathering pioneered, minus the cost of printing physical product?

Such is the direction Games Workshop has taken with Warhammer 40K: Space Wolf, an upcoming CCG based on the company's popular franchise.

The Warhammer license hasn't had a good run lately, with the most recent addition, Space Hulk, failing to impress critics and users alike. Rather than focus on producing one awesome game every few years, GW seems to prefer the "throw at wall, see what sticks" approach.

Unfortunately, the trailer for Space Wolf, in development at a studio by the name of Herocraft, doesn't provide one with a wealth of details... or optimism. Cards, one at a time, fly at the screen, showing unexplained mechanics, followed by an in-game example of said card's effects. Most of these effects involve one character damaging another, though there's a fancy one that has jetpacks.

Deck-building and earning cards via "missions and challenges" are mentioned on the official website, but these are facts one could probably have guessed.

As RPS' Graham Smith points out, the developer's previous games don't exactly fill you with confidence, but we should reserve judgement until we have more information. That said, the signs so far are not overwhelmingly positive.

Warhammer 40K: Space Wolf [Official site, via Rock, Paper, Shotgun]


Comments

    I'm not going to get my hopes up since honestly that looks sort of bad, but I've been looking to get into a TCG lately and I'm not a huge fan of fantasy settings, so a Warhammer 40,000 theme would suit me pretty well. Here's hoping.

    i play magic on xbox, if it come to console i will get it....cant be assed with PC any more

    My feeling towards games like these are "if you can play it on a real table, then play it on a real table".
    For the most part, digital CCGs add little more than a few sparkles and slashes and remove the need to flip cards by hand.

      I find the 2 main reasons for a digital TCG are:
      You can play over the internet (maybe your friend lives in another country).
      You usually get more digital cards then you would real cards for the same price.

        Good point. I'd just like to see games that imply action show that action instead.

    So many warhammer games announced, so happy after years of barely any

    Warhammer: Dark Omen remains the best game they've made in terms of gameplay. Kind of sad since it was 1997.

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