krome studios
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Job Cuts Hit Aussie Developer, Again
Krome Studios has confirmed it has eliminated an unspecified number of positions at the Brisbane, Melbourne and Adelaide-based development studio amid rumours it has lost a major game deal with LucasArts.
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Aussie Devs Crack The Top 100
We know that Blizzard just got named Develop magazine’s “most bankable” studio in its annual Top 100 list. But did any Australian studios make the cut?
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Krome “Proud” Of Party Animals, Australia Full Of Quality Devs
Gamasutra chatted recently with Krome Studios’ Cameron Davis, lead designer of Viva Pinata: Party Animals. While I can’t say I was a big fan of the game, Davis says he was happy with the end product: I’m very proud of the game. I think it turned out exactly how I wanted it to be. The…
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Get To Know Your Local Developers
Derwent Howard’s Gameplayer.com.au has a nice “Who’s who” article up, covering the more prominent folk in the Oz games development scene. From the piece: Our purpose here is simple; to highlight the best developers that the country has to offer. We couldn’t be more pleased with our first batch of inductees. Among this list of…