Red Dead Redemption 2, One Year Later

Red Dead Redemption 2, One Year Later

Red Dead Redemption 2 launched a year ago today, on October 26 2018. It’s been a busy year for the game and developer Rockstar. The company has faced criticisms over crunch, the main game eventually released to great reviews, Red Dead Online launched to less great reviews, then got updated more and more, fans walked around with soup and a country-trap hybrid hit song used the game in a music video.

Here’s (almost) everything that has happened in the last year since RDR2 released.

  • In the weeks before Red Dead Redemption 2’s release, Rockstar’s culture of crunch is criticised. An interview with the co-founder of Rockstar Games, Dan Houser, causes outrage after a comment implies that he and his staff are working over 100 hours a week. He later says that this was just a small group of writers and that Rockstar didn’t force anyone else to work that many hours.

  • Kotaku‘s Jason Schreier releases a report days before the game’s release that reveals the crunch problems at Rockstar weren’t relegated to only a small group of writers, as Dan Houser claimed. Creating RDR2 involved many individuals and studios spread across the world, with each studio and team having their own experiences with crunch.

  • On October 26, 2018, Red Dead Redemption 2 is released for PS4 and Xbox One. Reviews are mostly positive, with many critics praising the game’s visuals and storytelling, including Kotaku. The game grosses $US725 million ($1.06 billion) in its first weekend of sales, making it the biggest opening weekend in entertainment history.

  • As players explore the world, they discover that the most dangerous animals in the game are possibly the deer and elk. Players share videos of these creatures attacking them for no reason. Other players avoid the deer and instead focus on growing their beards as large as possible. They are glorious looking.

  • Facing criticism of various labour issues, Rockstar converts its testers into full-time employees. Previously it had been reported by Kotaku that these testers were contractors and many lived in fear, hoping their contracts would be extended again. Though this was never a guarantee. Many also reported working overtime hours for a full year.

  • In September, Rockstar releases the biggest update yet for Red Dead Online. This update adds a huge list of new content, the most exciting additions include new career paths that players can choose. These careers have their own levels and challenges. Rockstar also adds a Fortnite-like Battlepass system into the game. Some players complain that the price to play these careers is too high, but Rockstar does include ways to access the content for free depending on various factors.

  • Rockstar confirms, during an interview with VG 24/7, that the company they have no plans to create any singleplayer DLC for Red Dead Redemption 2. Many fans are disappointed by the news.

  • In October, Rockstar begins adding new temporary missions in Red Dead Online on a weekly schedule. These new legendary bounty hunter missions are a ton of fun and many fans are happy to have new PVE and story content for RDO.

  • A large group of dedicated Red Dead Online fans decides to do something very strange in late September. The group gathers and walks across the whole map carrying bowls of soup. The event is hilarious, though many fail to make it to the end due to obstacles like trains and bandits.

  • Close to a year after releasing Red Dead Redemption 2 on PS4 and Xbox One, Rockstar Games announces that the game is coming to PC. It will be available first in November on Rockstar’s new game launcher as well as the Epic Game Store. In December the game will be available on Steam. The PC version will also be available on Google Stadia as a launch title. The PC port of RDR2 will include new content, such as new weapons and bounty hunter missions.

One year later and Red Dead Redemption 2 is clearly not Rockstar’s main focus anymore. Instead, Red Dead Online is going to receive future updates and new content. But Red Dead Redemption 2‘s PC launch will most likely bring about new discoveries as players data mine the game more effectively. It will also receive wild and useful mods, just like GTA V on PC.


  • Of all the news… the idea we will never get an Undead Nightmare 2 is the most gut wrenching to me 🙁

    • There’s been rumours of zombies being found in Online recently but between bugs, clever trolls and the lack of a single player expansion it’s likely nothing to get excited about.

      • They’ll do something no doubt for Halloween, a couple of missions here and there, but I just want that ‘standalone game’ like UN that I can crack out any time I want, dive into it for some zombie shenanigans, like I did part 1. I probably ended up going back to that more than I did the original!!! Oh well, RDR2 is still an amazing game with lots of replay value, so we have that at least.

  • The SP was already amazing back on release.

    The MP is greatly improved now. On launch, it was terrible with nothing to do. It just consisted of being killed by trolls over and over. The online is now significantly more enjoyable even compared to GTAO.

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